BizHawk/output
adelikat bac7ba9a5d Remove new line in console.log, Add console.write and console.writeline (console.write is an alias of console.log), update some lua scripts that depended on newline in console.log, add a console library lua unit test 2014-04-29 21:03:54 +00:00
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Gameboy/Palettes move output folder up one level 2013-11-03 14:06:46 +00:00
Lua Remove new line in console.log, Add console.write and console.writeline (console.write is an alias of console.log), update some lua scripts that depended on newline in console.log, add a console library lua unit test 2014-04-29 21:03:54 +00:00
NES/Palettes move output folder up one level 2013-11-03 14:06:46 +00:00
Shaders work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00
dll LuaInterface: update the binary in output directory (see r6442 for source diff) 2014-04-29 04:45:56 +00:00
gamedb SMS: add mapper ID for Super Boy 3. Probably not worth the byes it takes in the gamedb tho 2014-04-22 02:48:00 +00:00
7z.dll move output folder up one level 2013-11-03 14:06:46 +00:00
defctrl.json Atari 2600 - give default button mappings to reset and select since they are necessary to play a majority of the games 2014-04-10 23:57:18 +00:00
zip.exe move output folder up one level 2013-11-03 14:06:46 +00:00