101 lines
3.7 KiB
C#
101 lines
3.7 KiB
C#
using System;
|
|
using System.Drawing;
|
|
using System.Windows.Forms;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Globalization;
|
|
|
|
namespace BizHawk.MultiClient
|
|
{
|
|
public class NameTableViewer : Control
|
|
{
|
|
Size pSize;
|
|
public Bitmap nametables;
|
|
|
|
public NameTableViewer()
|
|
{
|
|
pSize = new Size(512, 480);
|
|
nametables = new Bitmap(pSize.Width, pSize.Height);
|
|
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
|
|
SetStyle(ControlStyles.UserPaint, true);
|
|
SetStyle(ControlStyles.DoubleBuffer, true);
|
|
SetStyle(ControlStyles.SupportsTransparentBackColor, true);
|
|
this.Size = new Size(256, 224);
|
|
this.BackColor = Color.Transparent;
|
|
this.Paint += new System.Windows.Forms.PaintEventHandler(this.NameTableViewer_Paint);
|
|
}
|
|
|
|
public enum WhichNametable
|
|
{
|
|
NT_2000, NT_2400, NT_2800, NT_2C00, NT_ALL, TOPS, BOTTOMS
|
|
}
|
|
|
|
public WhichNametable Which = WhichNametable.NT_ALL;
|
|
|
|
private void Display(Graphics g)
|
|
{
|
|
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
|
|
g.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.Half;
|
|
switch (Which)
|
|
{
|
|
case WhichNametable.NT_ALL:
|
|
g.DrawImageUnscaled(nametables, 1, 1);
|
|
break;
|
|
case WhichNametable.NT_2000:
|
|
g.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 0, 0, 256, 240, GraphicsUnit.Pixel);
|
|
break;
|
|
case WhichNametable.NT_2400:
|
|
g.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 256, 0, 256, 240, GraphicsUnit.Pixel);
|
|
break;
|
|
case WhichNametable.NT_2800:
|
|
g.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 0, 240, 256, 240, GraphicsUnit.Pixel);
|
|
break;
|
|
case WhichNametable.NT_2C00:
|
|
g.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 256, 240, 256, 240, GraphicsUnit.Pixel);
|
|
break;
|
|
|
|
//adelikat: Meh, just in case we might want these, someone requested it but I can't remember the justification so I didn't do the UI part
|
|
case WhichNametable.TOPS:
|
|
g.DrawImage(nametables, new Rectangle(0, 0, 512, 240), 0, 0, 512, 240, GraphicsUnit.Pixel);
|
|
break;
|
|
case WhichNametable.BOTTOMS:
|
|
g.DrawImage(nametables, new Rectangle(0, 240, 512, 240), 0, 240, 512, 240, GraphicsUnit.Pixel);
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void NameTableViewer_Paint(object sender, PaintEventArgs e)
|
|
{
|
|
e.Graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
|
|
e.Graphics.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.Half;
|
|
switch (Which)
|
|
{
|
|
case WhichNametable.NT_ALL:
|
|
e.Graphics.DrawImageUnscaled(nametables, 1, 1);
|
|
break;
|
|
case WhichNametable.NT_2000:
|
|
e.Graphics.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 0, 0, 256, 240, GraphicsUnit.Pixel);
|
|
break;
|
|
case WhichNametable.NT_2400:
|
|
e.Graphics.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 256, 0, 256, 240, GraphicsUnit.Pixel);
|
|
break;
|
|
case WhichNametable.NT_2800:
|
|
e.Graphics.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 0, 240, 256, 240, GraphicsUnit.Pixel);
|
|
break;
|
|
case WhichNametable.NT_2C00:
|
|
e.Graphics.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 256, 240, 256, 240, GraphicsUnit.Pixel);
|
|
break;
|
|
|
|
//adelikat: Meh, just in case we might want these, someone requested it but I can't remember the justification so I didn't do the UI part
|
|
case WhichNametable.TOPS:
|
|
e.Graphics.DrawImage(nametables, new Rectangle(0, 0, 512, 240), 0, 0, 512, 240, GraphicsUnit.Pixel);
|
|
break;
|
|
case WhichNametable.BOTTOMS:
|
|
e.Graphics.DrawImage(nametables, new Rectangle(0, 240, 512, 240), 0, 240, 512, 240, GraphicsUnit.Pixel);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|