BizHawk/libsnes/bsnes/snes/controller/superscope/superscope.hpp

24 lines
357 B
C++

struct SuperScope : Controller {
void enter();
uint2 data();
void latch(bool data);
void serialize(serializer& s);
SuperScope(bool port);
//private:
bool latched;
unsigned counter;
signed x, y;
bool trigger;
bool cursor;
bool turbo;
bool pause;
bool offscreen;
bool turbolock;
bool triggerlock;
bool pauselock;
};