800 lines
21 KiB
C#
800 lines
21 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Runtime.InteropServices;
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using System.IO;
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using System.ComponentModel;
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using BizHawk.Common;
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using BizHawk.Common.BufferExtensions;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.DiscSystem;
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using Newtonsoft.Json;
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namespace BizHawk.Emulation.Cores.Sega.Saturn
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{
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[CoreAttributes(
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"Yabause",
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"",
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isPorted: true,
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isReleased: true,
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portedVersion: "9.12",
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portedUrl: "http://yabause.org"
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)]
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public class Yabause : IEmulator, IVideoProvider, ISyncSoundProvider, IMemoryDomains, ISaveRam, IStatable, IInputPollable,
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ISettable<object, Yabause.SaturnSyncSettings>, IDriveLight
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{
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public static ControllerDefinition SaturnController = new ControllerDefinition
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{
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Name = "Saturn Controller",
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BoolButtons =
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{
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"Power", "Reset",
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"P1 Up", "P1 Down", "P1 Left", "P1 Right", "P1 Start", "P1 A", "P1 B", "P1 C", "P1 X", "P1 Y", "P1 Z", "P1 L", "P1 R",
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"P2 Up", "P2 Down", "P2 Left", "P2 Right", "P2 Start", "P2 A", "P2 B", "P2 C", "P2 X", "P2 Y", "P2 Z", "P2 L", "P2 R",
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}
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};
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static Yabause AttachedCore = null;
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GCHandle VideoHandle;
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Disc CD;
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GCHandle SoundHandle;
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bool Disposed = false;
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byte[] DisposedSaveRam;
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LibYabause.CDInterface.Init InitH;
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LibYabause.CDInterface.DeInit DeInitH;
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LibYabause.CDInterface.GetStatus GetStatusH;
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LibYabause.CDInterface.ReadTOC ReadTOCH;
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LibYabause.CDInterface.ReadSectorFAD ReadSectorFADH;
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LibYabause.CDInterface.ReadAheadFAD ReadAheadFADH;
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LibYabause.InputCallback InputCallbackH;
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public Yabause(CoreComm CoreComm, DiscSystem.Disc CD, object SyncSettings)
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{
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ServiceProvider = new BasicServiceProvider(this);
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byte[] bios = CoreComm.CoreFileProvider.GetFirmware("SAT", "J", true, "Saturn BIOS is required.");
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CoreComm.RomStatusDetails = string.Format("Disk partial hash:{0}", CD.GetHash());
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this.CoreComm = CoreComm;
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this.CD = CD;
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this.SyncSettings = (SaturnSyncSettings)SyncSettings ?? new SaturnSyncSettings();
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if (this.SyncSettings.UseGL && glContext == null)
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{
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glContext = CoreComm.RequestGLContext();
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}
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ResetCounters();
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ActivateGL();
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Init(bios);
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InputCallbackH = new LibYabause.InputCallback(() => InputCallbacks.Call());
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LibYabause.libyabause_setinputcallback(InputCallbackH);
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DriveLightEnabled = true;
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DeactivateGL();
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}
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public IEmulatorServiceProvider ServiceProvider { get; private set; }
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public bool DriveLightEnabled { get; private set; }
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public bool DriveLightOn { get; private set; }
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static object glContext;
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void ActivateGL()
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{
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//if (!SyncSettings.UseGL) return; //not safe
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if (glContext == null) return;
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CoreComm.ActivateGLContext(glContext);
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}
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void DeactivateGL()
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{
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//if (!SyncSettings.UseGL) return; //not safe
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if (glContext == null) return;
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CoreComm.DeactivateGLContext();
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}
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void Init(byte[] bios)
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{
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bool GL = SyncSettings.UseGL;
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if (AttachedCore != null)
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{
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AttachedCore.Dispose();
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AttachedCore = null;
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}
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VideoHandle = GCHandle.Alloc(VideoBuffer, GCHandleType.Pinned);
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SoundHandle = GCHandle.Alloc(SoundBuffer, GCHandleType.Pinned);
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LibYabause.CDInterface CDInt = new LibYabause.CDInterface();
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CDInt.InitFunc = InitH = new LibYabause.CDInterface.Init(CD_Init);
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CDInt.DeInitFunc = DeInitH = new LibYabause.CDInterface.DeInit(CD_DeInit);
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CDInt.GetStatusFunc = GetStatusH = new LibYabause.CDInterface.GetStatus(CD_GetStatus);
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CDInt.ReadTOCFunc = ReadTOCH = new LibYabause.CDInterface.ReadTOC(CD_ReadTOC);
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CDInt.ReadSectorFADFunc = ReadSectorFADH = new LibYabause.CDInterface.ReadSectorFAD(CD_ReadSectorFAD);
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CDInt.ReadAheadFADFunc = ReadAheadFADH = new LibYabause.CDInterface.ReadAheadFAD(CD_ReadAheadFAD);
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var fp = new FilePiping();
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string BiosPipe = fp.GetPipeNameNative();
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fp.Offer(bios);
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int basetime;
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if (SyncSettings.RealTimeRTC)
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basetime = 0;
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else
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basetime = (int)((SyncSettings.RTCInitialTime - new DateTime(1970, 1, 1).ToLocalTime()).TotalSeconds);
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if (!LibYabause.libyabause_init
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(
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ref CDInt,
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BiosPipe,
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GL,
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SyncSettings.CartType,
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SyncSettings.SkipBios,
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!SyncSettings.RealTimeRTC,
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basetime
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))
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throw new Exception("libyabause_init() failed!");
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fp.Finish();
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LibYabause.libyabause_setvidbuff(VideoHandle.AddrOfPinnedObject());
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LibYabause.libyabause_setsndbuff(SoundHandle.AddrOfPinnedObject());
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AttachedCore = this;
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// with or without GL, this is the guaranteed frame -1 size; (unless you do a gl resize)
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BufferWidth = 320;
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BufferHeight = 224;
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InitMemoryDomains();
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GLMode = GL;
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// if in GL mode, this will trigger the initial GL resize
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PutSyncSettings(this.SyncSettings);
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}
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public ControllerDefinition ControllerDefinition
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{
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get { return SaturnController; }
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}
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public IController Controller { get; set; }
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public bool GLMode { get; private set; }
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public void SetGLRes(int factor, int width, int height)
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{
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if (!GLMode)
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return;
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if (factor < 0) factor = 0;
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if (factor > 4) factor = 4;
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int maxwidth, maxheight;
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if (factor == 0)
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{
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maxwidth = width;
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maxheight = height;
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}
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else
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{
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maxwidth = 704 * factor;
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maxheight = 512 * factor;
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}
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if (maxwidth * maxheight > VideoBuffer.Length)
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{
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VideoHandle.Free();
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VideoBuffer = new int[maxwidth * maxheight];
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VideoHandle = GCHandle.Alloc(VideoBuffer, GCHandleType.Pinned);
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LibYabause.libyabause_setvidbuff(VideoHandle.AddrOfPinnedObject());
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}
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LibYabause.libyabause_glsetnativefactor(factor);
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if (factor == 0)
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LibYabause.libyabause_glresize(width, height);
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}
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public void FrameAdvance(bool render, bool rendersound = true)
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{
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int w, h, nsamp;
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ActivateGL();
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LibYabause.Buttons1 p11 = (LibYabause.Buttons1)0xff;
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LibYabause.Buttons2 p12 = (LibYabause.Buttons2)0xff;
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LibYabause.Buttons1 p21 = (LibYabause.Buttons1)0xff;
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LibYabause.Buttons2 p22 = (LibYabause.Buttons2)0xff;
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if (Controller["P1 A"])
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p11 &= ~LibYabause.Buttons1.A;
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if (Controller["P1 B"])
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p11 &= ~LibYabause.Buttons1.B;
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if (Controller["P1 C"])
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p11 &= ~LibYabause.Buttons1.C;
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if (Controller["P1 Start"])
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p11 &= ~LibYabause.Buttons1.S;
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if (Controller["P1 Left"])
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p11 &= ~LibYabause.Buttons1.L;
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if (Controller["P1 Right"])
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p11 &= ~LibYabause.Buttons1.R;
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if (Controller["P1 Up"])
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p11 &= ~LibYabause.Buttons1.U;
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if (Controller["P1 Down"])
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p11 &= ~LibYabause.Buttons1.D;
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if (Controller["P1 L"])
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p12 &= ~LibYabause.Buttons2.L;
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if (Controller["P1 R"])
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p12 &= ~LibYabause.Buttons2.R;
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if (Controller["P1 X"])
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p12 &= ~LibYabause.Buttons2.X;
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if (Controller["P1 Y"])
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p12 &= ~LibYabause.Buttons2.Y;
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if (Controller["P1 Z"])
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p12 &= ~LibYabause.Buttons2.Z;
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if (Controller["P2 A"])
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p21 &= ~LibYabause.Buttons1.A;
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if (Controller["P2 B"])
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p21 &= ~LibYabause.Buttons1.B;
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if (Controller["P2 C"])
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p21 &= ~LibYabause.Buttons1.C;
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if (Controller["P2 Start"])
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p21 &= ~LibYabause.Buttons1.S;
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if (Controller["P2 Left"])
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p21 &= ~LibYabause.Buttons1.L;
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if (Controller["P2 Right"])
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p21 &= ~LibYabause.Buttons1.R;
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if (Controller["P2 Up"])
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p21 &= ~LibYabause.Buttons1.U;
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if (Controller["P2 Down"])
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p21 &= ~LibYabause.Buttons1.D;
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if (Controller["P2 L"])
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p22 &= ~LibYabause.Buttons2.L;
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if (Controller["P2 R"])
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p22 &= ~LibYabause.Buttons2.R;
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if (Controller["P2 X"])
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p22 &= ~LibYabause.Buttons2.X;
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if (Controller["P2 Y"])
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p22 &= ~LibYabause.Buttons2.Y;
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if (Controller["P2 Z"])
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p22 &= ~LibYabause.Buttons2.Z;
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if (Controller["Reset"])
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LibYabause.libyabause_softreset();
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if (Controller["Power"])
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LibYabause.libyabause_hardreset();
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LibYabause.libyabause_setpads(p11, p12, p21, p22);
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DriveLightOn = false;
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IsLagFrame = LibYabause.libyabause_frameadvance(out w, out h, out nsamp);
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BufferWidth = w;
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BufferHeight = h;
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SoundNSamp = nsamp;
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Frame++;
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if (IsLagFrame)
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LagCount++;
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//Console.WriteLine(nsamp);
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//CheckStates();
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DeactivateGL();
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}
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public int Frame { get; private set; }
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public int LagCount { get; set; }
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public bool IsLagFrame { get; private set; }
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private readonly InputCallbackSystem _inputCallbacks = new InputCallbackSystem();
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// TODO: optimize managed to unmanaged using the ActiveChanged event
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public IInputCallbackSystem InputCallbacks { [FeatureNotImplemented]get { return _inputCallbacks; } }
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public string SystemId { get { return "SAT"; } }
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public bool DeterministicEmulation { get { return true; } }
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public string BoardName { get { return null; } }
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#region saveram
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public byte[] CloneSaveRam()
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{
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if (Disposed)
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{
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if (DisposedSaveRam != null)
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{
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return (byte[])DisposedSaveRam.Clone();
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}
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else
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{
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return new byte[0];
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}
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}
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else
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{
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var ms = new MemoryStream();
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var fp = new FilePiping();
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fp.Get(ms);
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bool success = LibYabause.libyabause_savesaveram(fp.GetPipeNameNative());
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fp.Finish();
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if (!success)
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throw new Exception("libyabause_savesaveram() failed!");
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var ret = ms.ToArray();
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ms.Dispose();
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return ret;
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}
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}
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public void StoreSaveRam(byte[] data)
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{
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if (Disposed)
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{
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throw new Exception("It's a bit late for that");
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}
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else
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{
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var fp = new FilePiping();
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fp.Offer(data);
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bool success = LibYabause.libyabause_loadsaveram(fp.GetPipeNameNative());
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fp.Finish();
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if (!success)
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throw new Exception("libyabause_loadsaveram() failed!");
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}
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}
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public bool SaveRamModified
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{
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get
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{
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if (Disposed)
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return DisposedSaveRam != null;
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else
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return LibYabause.libyabause_saveramodified();
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}
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}
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#endregion
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public void ResetCounters()
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{
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Frame = 0;
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LagCount = 0;
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IsLagFrame = false;
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}
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#region savestates
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void LoadCoreBinary(byte[] data)
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{
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var fp = new FilePiping();
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fp.Offer(data);
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//loadstate can trigger GL work
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ActivateGL();
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bool succeed = LibYabause.libyabause_loadstate(fp.GetPipeNameNative());
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DeactivateGL();
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fp.Finish();
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if (!succeed)
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throw new Exception("libyabause_loadstate() failed");
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}
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byte[] SaveCoreBinary()
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{
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var ms = new MemoryStream();
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var fp = new FilePiping();
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fp.Get(ms);
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bool succeed = LibYabause.libyabause_savestate(fp.GetPipeNameNative());
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fp.Finish();
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var ret = ms.ToArray();
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ms.Close();
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if (!succeed)
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throw new Exception("libyabause_savestate() failed");
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return ret;
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}
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// these next 5 functions are all exact copy paste from gambatte.
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// if something's wrong here, it's probably wrong there too
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public void SaveStateText(TextWriter writer)
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{
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var temp = SaveStateBinary();
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temp.SaveAsHexFast(writer);
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// write extra copy of stuff we don't use
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writer.WriteLine("Frame {0}", Frame);
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}
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public void LoadStateText(TextReader reader)
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{
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string hex = reader.ReadLine();
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byte[] state = new byte[hex.Length / 2];
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state.ReadFromHexFast(hex);
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LoadStateBinary(new BinaryReader(new MemoryStream(state)));
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}
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public void SaveStateBinary(BinaryWriter writer)
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{
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byte[] data = SaveCoreBinary();
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writer.Write(data.Length);
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writer.Write(data);
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// other variables
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writer.Write(IsLagFrame);
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writer.Write(LagCount);
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writer.Write(Frame);
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}
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public void LoadStateBinary(BinaryReader reader)
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{
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int length = reader.ReadInt32();
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byte[] data = reader.ReadBytes(length);
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LoadCoreBinary(data);
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// other variables
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IsLagFrame = reader.ReadBoolean();
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LagCount = reader.ReadInt32();
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Frame = reader.ReadInt32();
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}
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public bool BinarySaveStatesPreferred { get { return true; } }
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public byte[] SaveStateBinary()
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{
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MemoryStream ms = new MemoryStream();
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BinaryWriter bw = new BinaryWriter(ms);
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SaveStateBinary(bw);
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bw.Flush();
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return ms.ToArray();
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}
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/// <summary>
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/// does a save, load, save combo, and checks the two saves for identicalness.
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/// </summary>
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void CheckStates()
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{
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byte[] s1 = SaveStateBinary();
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LoadStateBinary(new BinaryReader(new MemoryStream(s1, false)));
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byte[] s2 = SaveStateBinary();
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if (s1.Length != s2.Length)
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throw new Exception(string.Format("CheckStates: Length {0} != {1}", s1.Length, s2.Length));
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unsafe
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{
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fixed (byte* b1 = &s1[0], b2 = &s2[0])
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{
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for (int i = 0; i < s1.Length; i++)
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{
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if (b1[i] != b2[i])
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{
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File.WriteAllBytes("save1.raw", s1);
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File.WriteAllBytes("save2.raw", s2);
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throw new Exception(string.Format("CheckStates s1[{0}] = {1}, s2[{0}] = {2}", i, b1[i], b2[i]));
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}
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}
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}
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}
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}
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#endregion
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public CoreComm CoreComm { get; private set; }
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#region memorydomains
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void InitMemoryDomains()
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{
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var ret = new List<MemoryDomain>();
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var nmds = LibYabause.libyabause_getmemoryareas_ex();
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foreach (var nmd in nmds)
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{
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int l = nmd.length;
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IntPtr d = nmd.data;
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ret.Add(new MemoryDomain(
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nmd.name,
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nmd.length,
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MemoryDomain.Endian.Little,
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delegate(int addr)
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{
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if (addr < 0 || addr >= l)
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throw new ArgumentOutOfRangeException();
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unsafe
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{
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byte* p = (byte*)d;
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return p[addr];
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}
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},
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delegate(int addr, byte val)
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{
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if (addr < 0 || addr >= l)
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throw new ArgumentOutOfRangeException();
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unsafe
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{
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byte* p = (byte*)d;
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p[addr] = val;
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}
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}
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));
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}
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// fulfill the prophecy of MainMemory always being MemoryDomains[0]
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var tmp = ret[2];
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ret[2] = ret[0];
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ret[0] = tmp;
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MemoryDomains = new MemoryDomainList(ret);
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}
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public MemoryDomainList MemoryDomains { get; private set; }
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#endregion
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public void Dispose()
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{
|
|
if (!Disposed)
|
|
{
|
|
ActivateGL();
|
|
if (SaveRamModified)
|
|
DisposedSaveRam = CloneSaveRam();
|
|
LibYabause.libyabause_setvidbuff(IntPtr.Zero);
|
|
LibYabause.libyabause_setsndbuff(IntPtr.Zero);
|
|
LibYabause.libyabause_deinit();
|
|
VideoHandle.Free();
|
|
SoundHandle.Free();
|
|
CD.Dispose();
|
|
Disposed = true;
|
|
DeactivateGL();
|
|
}
|
|
}
|
|
|
|
#region IVideoProvider
|
|
|
|
public IVideoProvider VideoProvider { get { return this; } }
|
|
int[] VideoBuffer = new int[704 * 512];
|
|
public int[] GetVideoBuffer() { return VideoBuffer; }
|
|
public int VirtualWidth { get { return BufferWidth; } }
|
|
public int VirtualHeight { get { return BufferHeight; } }
|
|
public int BufferWidth { get; private set; }
|
|
public int BufferHeight { get; private set; }
|
|
public int BackgroundColor { get { return unchecked((int)0xff000000); } }
|
|
|
|
#endregion
|
|
|
|
#region ISyncSoundProvider
|
|
|
|
short[] SoundBuffer = new short[44100 * 2];
|
|
int SoundNSamp = 0;
|
|
|
|
public void GetSamples(out short[] samples, out int nsamp)
|
|
{
|
|
nsamp = SoundNSamp;
|
|
samples = SoundBuffer;
|
|
}
|
|
|
|
public void DiscardSamples() { }
|
|
public ISoundProvider SoundProvider { get { return null; } }
|
|
public ISyncSoundProvider SyncSoundProvider { get { return this; } }
|
|
public bool StartAsyncSound() { return false; }
|
|
public void EndAsyncSound() { }
|
|
|
|
#endregion
|
|
|
|
#region CD
|
|
|
|
/// <summary>
|
|
/// init cd functions
|
|
/// </summary>
|
|
/// <param name="unused"></param>
|
|
/// <returns>0 on success, -1 on failure</returns>
|
|
int CD_Init(string unused)
|
|
{
|
|
return 0;
|
|
}
|
|
/// <summary>
|
|
/// deinit cd functions
|
|
/// </summary>
|
|
void CD_DeInit()
|
|
{
|
|
}
|
|
/// <summary>
|
|
/// 0 = cd present, spinning
|
|
/// 1 = cd present, not spinning
|
|
/// 2 = no cd
|
|
/// 3 = tray open
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
int CD_GetStatus()
|
|
{
|
|
return 0;
|
|
}
|
|
/// <summary>
|
|
/// read all TOC entries
|
|
/// </summary>
|
|
/// <param name="dest">place to copy to</param>
|
|
/// <returns>number of bytes written. should be 408 (99 tracks, 3 specials)</returns>
|
|
int CD_ReadTOC(IntPtr dest)
|
|
{
|
|
// this stuff from yabause's cdbase.c. don't ask me to explain it
|
|
|
|
var TOC = CD.ReadStructure();
|
|
int[] rTOC = new int[102];
|
|
var ses = TOC.Sessions[0];
|
|
int ntrk = ses.Tracks.Count;
|
|
|
|
for (int i = 0; i < 99; i++)
|
|
{
|
|
if (i < ntrk)
|
|
{
|
|
var trk = ses.Tracks[i];
|
|
|
|
uint t = (uint)trk.Indexes[1].aba;
|
|
|
|
switch (trk.TrackType)
|
|
{
|
|
case DiscSystem.ETrackType.Audio:
|
|
t |= 0x01000000;
|
|
break;
|
|
case DiscSystem.ETrackType.Mode1_2048:
|
|
case DiscSystem.ETrackType.Mode1_2352:
|
|
case DiscSystem.ETrackType.Mode2_2352:
|
|
t |= 0x41000000;
|
|
break;
|
|
}
|
|
rTOC[i] = (int)t;
|
|
}
|
|
else
|
|
{
|
|
rTOC[i] = unchecked((int)0xffffffff);
|
|
}
|
|
}
|
|
|
|
rTOC[99] = (int)(rTOC[0] & 0xff000000 | 0x010000);
|
|
rTOC[100] = (int)(rTOC[ntrk - 1] & 0xff000000 | (uint)(ntrk << 16));
|
|
rTOC[101] = (int)(rTOC[ntrk - 1] & 0xff000000 | (uint)(ses.length_aba));
|
|
|
|
Marshal.Copy(rTOC, 0, dest, 102);
|
|
return 408;
|
|
}
|
|
|
|
/// <summary>
|
|
/// read a sector, should be 2352 bytes
|
|
/// </summary>
|
|
/// <param name="FAD"></param>
|
|
/// <param name="dest"></param>
|
|
/// <returns></returns>
|
|
int CD_ReadSectorFAD(int FAD, IntPtr dest)
|
|
{
|
|
byte[] data = new byte[2352];
|
|
try
|
|
{
|
|
CD.ReadABA_2352(FAD, data, 0);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Console.WriteLine("CD_ReadSectorFAD: Managed Exception:\n" + e.ToString());
|
|
return 0; // failure
|
|
}
|
|
Marshal.Copy(data, 0, dest, 2352);
|
|
DriveLightOn = true;
|
|
return 1; // success
|
|
}
|
|
/// <summary>
|
|
/// hint the next sector, for async loading
|
|
/// </summary>
|
|
/// <param name="FAD"></param>
|
|
void CD_ReadAheadFAD(int FAD)
|
|
{
|
|
// ignored for now
|
|
}
|
|
|
|
#endregion
|
|
|
|
SaturnSyncSettings SyncSettings;
|
|
|
|
public object GetSettings() { return null; }
|
|
public SaturnSyncSettings GetSyncSettings() { return SyncSettings.Clone(); }
|
|
public bool PutSettings(object o) { return false; }
|
|
public bool PutSyncSettings(SaturnSyncSettings o)
|
|
{
|
|
bool ret = SaturnSyncSettings.NeedsReboot(SyncSettings, o);
|
|
|
|
SyncSettings = o;
|
|
|
|
if (GLMode && SyncSettings.UseGL)
|
|
if (SyncSettings.DispFree)
|
|
SetGLRes(0, SyncSettings.GLW, SyncSettings.GLH);
|
|
else
|
|
SetGLRes(SyncSettings.DispFactor, 0, 0);
|
|
return ret;
|
|
}
|
|
|
|
public class SaturnSyncSettings
|
|
{
|
|
[DisplayName("Open GL Mode")]
|
|
[Description("Use OpenGL mode for rendering instead of software.")]
|
|
[DefaultValue(false)]
|
|
public bool UseGL { get; set; }
|
|
|
|
[DisplayName("Display Factor")]
|
|
[Description("In OpenGL mode, the internal resolution as a multiple of the normal internal resolution (1x, 2x, 3x, 4x). Ignored in software mode or when a custom resolution is used.")]
|
|
[DefaultValue(1)]
|
|
public int DispFactor { get { return _DispFactor; } set { _DispFactor = Math.Max(1, Math.Min(value, 4)); } }
|
|
[JsonIgnore]
|
|
[DeepEqualsIgnore]
|
|
private int _DispFactor;
|
|
|
|
[DisplayName("Display Free")]
|
|
[Description("In OpenGL mode, set to true to use a custom resolution and ignore DispFactor.")]
|
|
[DefaultValue(false)]
|
|
public bool DispFree { get { return _DispFree; } set { _DispFree = value; } }
|
|
[JsonIgnore]
|
|
[DeepEqualsIgnore]
|
|
private bool _DispFree;
|
|
|
|
[DisplayName("DispFree Final Width")]
|
|
[Description("In OpenGL mode and when DispFree is true, the width of the final resolution.")]
|
|
[DefaultValue(640)]
|
|
public int GLW { get { return _GLW; } set { _GLW = Math.Max(320, Math.Min(value, 2048)); } }
|
|
[JsonIgnore]
|
|
[DeepEqualsIgnore]
|
|
private int _GLW;
|
|
|
|
[DisplayName("DispFree Final Height")]
|
|
[Description("In OpenGL mode and when DispFree is true, the height of the final resolution.")]
|
|
[DefaultValue(480)]
|
|
public int GLH { get { return _GLH; } set { _GLH = Math.Max(224, Math.Min(value, 1024)); } }
|
|
[JsonIgnore]
|
|
[DeepEqualsIgnore]
|
|
private int _GLH;
|
|
|
|
[DisplayName("Ram Cart Type")]
|
|
[Description("The type of the attached RAM cart. Most games will not use this.")]
|
|
[DefaultValue(LibYabause.CartType.NONE)]
|
|
public LibYabause.CartType CartType { get; set; }
|
|
|
|
[DisplayName("Skip BIOS")]
|
|
[Description("Skip the Bios Intro screen.")]
|
|
[DefaultValue(false)]
|
|
public bool SkipBios { get; set; }
|
|
|
|
[DisplayName("Use RealTime RTC")]
|
|
[Description("If true, the real time clock will reflect real time, instead of emulated time. Ignored (forced to false) when a movie is recording.")]
|
|
[DefaultValue(false)]
|
|
public bool RealTimeRTC { get; set; }
|
|
|
|
[DisplayName("RTC intiial time")]
|
|
[Description("Set the initial RTC time. Only used when RealTimeRTC is false.")]
|
|
[DefaultValue(typeof(DateTime), "2010-01-01")]
|
|
public DateTime RTCInitialTime { get; set; }
|
|
|
|
public static bool NeedsReboot(SaturnSyncSettings x, SaturnSyncSettings y)
|
|
{
|
|
return !DeepEquality.DeepEquals(x, y);
|
|
}
|
|
public SaturnSyncSettings Clone()
|
|
{
|
|
return (SaturnSyncSettings)MemberwiseClone();
|
|
}
|
|
public SaturnSyncSettings()
|
|
{
|
|
SettingsUtil.SetDefaultValues(this);
|
|
}
|
|
}
|
|
}
|
|
}
|