BizHawk/BizHawk.Emulation/Computers/Commodore64
saxxonpike 0e5ef426d4 commodore64: added mapper 000F (System 3/C64GS games like Last Ninja Remix and Myth) 2012-11-29 18:34:44 +00:00
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Cartridges commodore64: added mapper 000F (System 3/C64GS games like Last Ninja Remix and Myth) 2012-11-29 18:34:44 +00:00
MOS commodore64: fixed Ultimax E000 mapping, updated mapper 0000, added EzFlash mapper 0020 (no official games use this but a lot of disk-to-cart and homebrew do) 2012-11-29 17:58:35 +00:00
Media commodore64: PRG loading uses a more robust method 2012-11-28 17:49:42 +00:00
C64.Core.cs commodore64: add cartridge mapper 0005 (Ocean), should cover a few high profile games 2012-11-29 06:29:42 +00:00
C64.Input.cs commodore64: input added back, this method is closer to the circuitry itself 2012-11-28 17:26:40 +00:00
C64.Savestate.cs commodore64: new core with focus on low-level comm between chips and activity on both phases of the clock 2012-11-27 05:11:40 +00:00
C64.cs commodore64: PRG loading uses a more robust method 2012-11-28 17:49:42 +00:00
Memory.cs commodore64: new core with focus on low-level comm between chips and activity on both phases of the clock 2012-11-27 05:11:40 +00:00