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ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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30ea651a65
BizHawk
/
output
History
hegyak
2ff41e9798
Changed the TurboGrafx-16/PC Engine controller turbo button defaults and added Lynx default buttons.
2014-11-18 11:46:24 +00:00
..
Gameboy
/Palettes
move output folder up one level
2013-11-03 14:06:46 +00:00
Lua
add Lua script that shows a target on screen for the zapper x,y
2014-05-16 22:55:11 +00:00
NES
/Palettes
load 512-entry palettes, but dont do anything with them yet
2014-08-14 15:52:25 +00:00
Shaders
work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console;
2014-04-15 21:46:18 +00:00
dll
gbahawk: all inputs are no longer delayed by one frame. existing movies will need one blank frame inserted at the beginning to resync.
2014-11-14 00:24:15 +00:00
gamedb
update battle wheels from U to G
2014-11-18 02:13:34 +00:00
7z.dll
move output folder up one level
2013-11-03 14:06:46 +00:00
defctrl.json
Changed the TurboGrafx-16/PC Engine controller turbo button defaults and added Lynx default buttons.
2014-11-18 11:46:24 +00:00