BizHawk/BizHawk.Client.Common/lua
adelikat ebcd237858 Merge branch 'master' into domainedmemoryhooks 2017-10-29 12:38:29 -05:00
..
EmuLuaLibrary.Bit.cs rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
EmuLuaLibrary.Emu.cs rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
EmuLuaLibrary.Events.cs phase 1 of changing memory callback api to specify domain - require cores to specify which domains are available and have the domain passed in when creating callbacks. Still todo - cores need to pass in domain name on CallReads/Writes/Executes methods 2017-08-01 22:05:17 -05:00
EmuLuaLibrary.GameInfo.cs rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
EmuLuaLibrary.Genesis.cs rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
EmuLuaLibrary.Joypad.cs rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
EmuLuaLibrary.MainMemory.cs rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
EmuLuaLibrary.Memory.cs Adds memory.hash_region to aid in detecting RAM changes 2017-10-25 21:12:31 -04:00
EmuLuaLibrary.MemorySavestate.cs rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
EmuLuaLibrary.Movie.cs remove movie.rerecordcount that has been deprecated for a long time now 2017-07-11 08:01:41 -05:00
EmuLuaLibrary.NES.cs rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
EmuLuaLibrary.SNES.cs rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
EmuLuaLibrary.SQL.cs rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
EmuLuaLibrary.String.cs rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
EmuLuaLibrary.UserData.cs meh 2017-07-16 07:38:52 -04:00
EnvironmentSandbox.cs misc code cleanups in BizHawk.Client.Common 2017-04-14 14:59:01 -05:00
LuaAttributes.cs rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
LuaDocumentation.cs rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
LuaFile.cs re-apply "keepalive" GC fixes to luainterface mode in emuhawk; maybe it will actually work now and not result in crashes. at least we should check it. 2017-07-22 23:41:30 -05:00
LuaFileList.cs Client.Common cleanups 2017-05-18 11:36:38 -05:00
LuaFunctionList.cs Client.Common cleanups 2017-05-18 11:36:38 -05:00
LuaHelper.cs Lua canvas - use LuaMethodAttribute (if available) when registering canvas methods, also fix casing of a few methods for consistency, fixes #908 2017-07-10 14:59:05 -05:00
LuaLibraryBase.cs rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
LuaMemoryBase.cs use NLua+KopiLua instead of LuaInterface 2017-07-09 23:51:02 -05:00
LuaSandbox.cs use NLua+KopiLua instead of LuaInterface 2017-07-09 23:51:02 -05:00
NamedLuaFunction.cs use NLua+KopiLua instead of LuaInterface 2017-07-09 23:51:02 -05:00