BizHawk/BizHawk.Emulation.Cores/Computers/Commodore64
saxxonpike 2fb95adb1a Commodore 64: Remove useless 'experimental' folder, make namespaces match folders 2014-10-03 21:04:37 +00:00
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Cartridge Commodore 64: Remove useless 'experimental' folder, make namespaces match folders 2014-10-03 21:04:37 +00:00
CassettePort Commodore 64: Remove useless 'experimental' folder, make namespaces match folders 2014-10-03 21:04:37 +00:00
MOS Commodore 64: Remove useless 'experimental' folder, make namespaces match folders 2014-10-03 21:04:37 +00:00
Media Commodore 64: Remove useless 'experimental' folder, make namespaces match folders 2014-10-03 21:04:37 +00:00
UserPort Commodore 64: Remove useless 'experimental' folder, make namespaces match folders 2014-10-03 21:04:37 +00:00
docs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
C64.Core.cs Commodore 64: Remove useless 'experimental' folder, make namespaces match folders 2014-10-03 21:04:37 +00:00
C64.Input.cs Coleco/Intellivision - Replace patterns like "Key0" with "Key 0" in button names for consistency and remove a hack in bk2 code that accounts for it 2014-06-29 12:32:36 +00:00
C64.Motherboard.cs Commodore 64: Remove useless 'experimental' folder, make namespaces match folders 2014-10-03 21:04:37 +00:00
C64.MotherboardInterface.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
C64.Savestate.cs IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying) 2014-08-13 17:52:13 +00:00
C64.cs Commodore 64: Remove useless 'experimental' folder, make namespaces match folders 2014-10-03 21:04:37 +00:00
InputFileInfo.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
SaveState.cs Ram WAtch and Hex Editor code cleanup 2013-11-28 22:06:38 +00:00