BizHawk/BizHawk.Emulation.Cores/Consoles/Atari/A7800Hawk
alyosha-tas b2ed6eb737 Always initialize independent instances of IController in cores to NullController
- Fixes #1168
2018-03-31 11:23:55 -04:00
..
Mappers A7800Hawk mapper: add pokey support 2017-08-26 12:45:38 -04:00
TIA_Sound A7800Hawk Refactor sound for pokey 2017-08-25 11:27:18 -04:00
A7800Hawk.IDebuggable.cs phase 1 of changing memory callback api to specify domain - require cores to specify which domains are available and have the domain passed in when creating callbacks. Still todo - cores need to pass in domain name on CallReads/Writes/Executes methods 2017-08-01 22:05:17 -05:00
A7800Hawk.IEmulator.cs Always initialize independent instances of IController in cores to NullController 2018-03-31 11:23:55 -04:00
A7800Hawk.IInputPollable.cs Atari7800Hawk: Core Cleanup 2017-07-05 16:14:27 -04:00
A7800Hawk.IMemoryDomains.cs A7800Hawk: small cleanup 2017-07-29 19:36:36 -04:00
A7800Hawk.ISaveRam.cs A7800: Fix High score SaveRAM #1130 2018-03-14 17:10:13 -04:00
A7800Hawk.ISettable.cs A7800Hawk: Filters and video provider 2017-07-31 12:14:42 -04:00
A7800Hawk.IStatable.cs A7800Hawk: refactor sound for pokey 2017-08-25 11:28:19 -04:00
A7800Hawk.cs A7800Hawk fix cart parsing for RAM bank, fixes 1129 2018-03-10 08:06:07 -05:00
A7800HawkControllerDeck.cs A7800Hawk: small cleanup 2017-07-29 19:36:36 -04:00
A7800HawkControllers.cs A7800Hawk: Update to correct mnemonics 2017-07-29 19:23:08 -04:00
M6532.cs A7800Hawk: small cleanup 2017-07-29 19:36:36 -04:00
Maria.cs A7800Hawk: Filters and video provider 2017-07-31 12:14:42 -04:00
MemoryMap.cs memorycallbacks with domains - Phase 2 - change api to Call methods and refactor accordingly, everything should behave as it was before the refactor at this point. No cores have yet to be implemented with domains other than the default bus they already had 2017-08-03 18:08:07 -05:00
Pokey.cs A7800Hawk: Pokey Sound 2017-08-27 09:22:41 -04:00
Readme.txt Update Readme.txt 2017-07-31 19:57:31 -04:00

Readme.txt

TODO:
Pokey: used in Ball Blazer and Commando as well as some homebrew
A2600 mode: used in diagnostic cart 
Color Artifacting: used in Tower Toppler

Emulation:
Check timer in One on One Basketball
Water Ski tow line glitch, does it happen on console?