189 lines
3.9 KiB
C#
189 lines
3.9 KiB
C#
//see http://nesdev.parodius.com/bbs/viewtopic.php?t=5426&sid=e7472c15a758ebf05c588c8330c2187f
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//and http://nesdev.parodius.com/bbs/viewtopic.php?t=311
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//for some info on NAMCOT 108
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//but mostly http://wiki.nesdev.com/w/index.php/INES_Mapper_206
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using System;
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using System.IO;
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using System.Diagnostics;
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//TODO - prg is 4 bits, chr is 6 bits
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namespace BizHawk.Emulation.Consoles.Nintendo
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{
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//also, Namcot109, Namcot118, Namcot119 chips are this exact same thing
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public class Namcot108Chip : IDisposable
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{
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//state
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int reg_addr;
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ByteBuffer regs = new ByteBuffer(8);
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//volatile state
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ByteBuffer chr_regs_1k = new ByteBuffer(8);
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ByteBuffer prg_regs_8k = new ByteBuffer(4);
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NES.NESBoardBase board;
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public Namcot108Chip(NES.NESBoardBase board)
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{
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this.board = board;
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Sync();
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}
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public void Dispose()
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{
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regs.Dispose();
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chr_regs_1k.Dispose();
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prg_regs_8k.Dispose();
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}
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public virtual void SyncState(Serializer ser)
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{
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ser.Sync("reg_addr", ref reg_addr);
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ser.Sync("regs", ref regs);
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Sync();
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}
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public virtual void WritePRG(int addr, byte value)
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{
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//($8001-$9FFF, odd)
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switch (addr & 0x6001)
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{
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case 0x0000: //$8000
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reg_addr = (value & 7);
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break;
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case 0x0001: //$8001
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regs[reg_addr] = value;
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Sync();
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break;
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}
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}
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void Sync()
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{
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prg_regs_8k[0] = regs[6];
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prg_regs_8k[1] = regs[7];
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prg_regs_8k[2] = 0xFE;
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prg_regs_8k[3] = 0xFF;
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byte r0_0 = (byte)(regs[0] & ~1);
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byte r0_1 = (byte)(regs[0] | 1);
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byte r1_0 = (byte)(regs[1] & ~1);
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byte r1_1 = (byte)(regs[1] | 1);
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chr_regs_1k[0] = r0_0;
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chr_regs_1k[1] = r0_1;
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chr_regs_1k[2] = r1_0;
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chr_regs_1k[3] = r1_1;
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chr_regs_1k[4] = regs[2];
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chr_regs_1k[5] = regs[3];
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chr_regs_1k[6] = regs[4];
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chr_regs_1k[7] = regs[5];
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}
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public int Get_PRGBank_8K(int addr)
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{
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int bank_8k = addr >> 13;
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bank_8k = prg_regs_8k[bank_8k];
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return bank_8k;
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}
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public int Get_CHRBank_1K(int addr)
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{
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int bank_1k = addr >> 10;
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bank_1k = chr_regs_1k[bank_1k];
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return bank_1k;
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}
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}
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public abstract class Namcot108Board_Base : NES.NESBoardBase
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{
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//state
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protected Namcot108Chip mapper;
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//configuration
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protected int prg_mask, chr_byte_mask;
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public override void Dispose()
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{
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mapper.Dispose();
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}
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public override void SyncState(Serializer ser)
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{
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base.SyncState(ser);
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mapper.SyncState(ser);
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}
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public int Get_CHRBank_1K(int addr)
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{
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return mapper.Get_CHRBank_1K(addr);
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}
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public int Get_PRGBank_8K(int addr)
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{
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return mapper.Get_PRGBank_8K(addr);
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}
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protected int MapCHR(int addr)
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{
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int bank_1k = Get_CHRBank_1K(addr);
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addr = (bank_1k << 10) | (addr & 0x3FF);
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return addr;
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}
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public override byte ReadPPU(int addr)
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{
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if (addr < 0x2000)
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{
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addr = MapCHR(addr);
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if (VROM != null)
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{
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addr &= chr_byte_mask;
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return VROM[addr];
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}
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else return VRAM[addr];
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}
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else return base.ReadPPU(addr);
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}
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public override void WritePPU(int addr, byte value)
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{
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if (addr < 0x2000)
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{
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if (VRAM == null) return;
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addr = MapCHR(addr);
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VRAM[addr] = value;
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}
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base.WritePPU(addr, value);
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}
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public override void WritePRG(int addr, byte value)
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{
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mapper.WritePRG(addr, value);
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}
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public override byte ReadPRG(int addr)
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{
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int bank_8k = Get_PRGBank_8K(addr);
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bank_8k &= prg_mask;
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addr = (bank_8k << 13) | (addr & 0x1FFF);
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return ROM[addr];
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}
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protected virtual void BaseSetup()
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{
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int num_prg_banks = Cart.prg_size / 8;
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prg_mask = num_prg_banks - 1;
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int num_chr_banks = (Cart.chr_size);
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chr_byte_mask = (num_chr_banks*1024) - 1;
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mapper = new Namcot108Chip(this);
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SetMirrorType(EMirrorType.Vertical);
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}
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}
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} |