BizHawk/BizHawk.Client.Common/lua
adelikat 12c3cb0b40 oops, and that todo 2015-01-18 17:28:26 +00:00
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EmuLuaLibrary.Bit.cs lua - Emu library - convert to service injection model, fix emu.getregister(s) that was broken when refactoring core methods for better debugger support 2015-01-01 19:52:53 +00:00
EmuLuaLibrary.Emu.cs lua - Emu library - convert to service injection model, fix emu.getregister(s) that was broken when refactoring core methods for better debugger support 2015-01-01 19:52:53 +00:00
EmuLuaLibrary.Events.cs Lua - event library - convert to service injection system, fix OnInputPoll() to return a GUID like every other event 2015-01-01 20:01:37 +00:00
EmuLuaLibrary.GameInfo.cs Lua - gameinfo library - convert to using service injection 2015-01-01 20:08:03 +00:00
EmuLuaLibrary.Joypad.cs Lua: Fixed a bug with analog controls not being cleared 2014-12-07 07:39:01 +00:00
EmuLuaLibrary.MainMemory.cs remove a todo 2015-01-18 17:28:02 +00:00
EmuLuaLibrary.Memory.cs oops, and that todo 2015-01-18 17:28:26 +00:00
EmuLuaLibrary.Movie.cs Lua: 2014-10-20 20:31:31 +00:00
EmuLuaLibrary.NES.cs refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one 2015-01-14 21:55:48 +00:00
EmuLuaLibrary.SNES.cs Lua - convert SNES library to service injection system 2015-01-01 20:37:31 +00:00
EmuLuaLibrary.String.cs Lua - add some more documentation, add a method that generates tasvideos wiki markup of the documentation and outputs to a file (method not wired to anything, there to save me tons of time when releasing) 2014-06-03 02:19:13 +00:00
LuaAttributes.cs move an attribute in Wonderswan core that was on the constructor on accident, added an AttributeTargets attribute on it that would have caught such an error, add AttributeTargets on some other attributes to help clarify their usage 2014-12-13 02:31:31 +00:00
LuaDocumentation.cs slight fix to wiki lua documentation 2014-06-14 17:04:54 +00:00
LuaFile.cs fix LuaConsole PWD-related bugs 2014-06-03 02:39:15 +00:00
LuaFileList.cs Lua Console - dont' flag changes when change the on/off status of a script as that leads to being nagged too much (for instance, toggling a lua script at any time during recording and then restarting your movie). Remember the file name when creating a new session as to do a Save As during AskSave() 2014-04-22 21:35:04 +00:00
LuaFunctionList.cs Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core 2014-12-05 01:56:45 +00:00
LuaLibraryBase.cs LuaDocumentation - some simplifying of code 2014-06-04 00:22:44 +00:00
LuaMemoryBase.cs refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one 2015-01-14 21:55:48 +00:00
NamedLuaFunction.cs Some code cleanup tinkerings in Client.Common 2014-02-03 20:48:01 +00:00