![]() also add in saveram apis, mostly due to needing an extra step on saveram load to properly handle rtc |
||
---|---|---|
.. | ||
ExternalTools | ||
Gameboy/Palettes | ||
Lua | ||
NES/Palettes | ||
Shaders | ||
Tools | ||
dll | ||
gamedb | ||
overlay | ||
EmuHawkMono.sh | ||
defctrl.json |
![]() also add in saveram apis, mostly due to needing an extra step on saveram load to properly handle rtc |
||
---|---|---|
.. | ||
ExternalTools | ||
Gameboy/Palettes | ||
Lua | ||
NES/Palettes | ||
Shaders | ||
Tools | ||
dll | ||
gamedb | ||
overlay | ||
EmuHawkMono.sh | ||
defctrl.json |