28 lines
438 B
C++
28 lines
438 B
C++
#include <gameboy/gameboy.hpp>
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namespace GameBoy {
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Interface *interface = nullptr;
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void Interface::lcdScanline() {
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}
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void Interface::joypWrite(bool p15, bool p14) {
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}
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void Interface::videoRefresh(const uint16_t *data) {
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}
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void Interface::audioSample(int16_t center, int16_t left, int16_t right) {
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}
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bool Interface::inputPoll(unsigned id) {
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return false;
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}
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void Interface::message(const string &text) {
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print(text, "\n");
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}
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}
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