BizHawk/BizHawk.Emulation.Cores/Computers/SinclairSpectrum/Machine/ZXSpectrum48K/ZX48.cs

48 lines
1.2 KiB
C#

using BizHawk.Emulation.Cores.Components.Z80A;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
{
public partial class ZX48 : SpectrumBase
{
#region Construction
/// <summary>
/// Main constructor
/// </summary>
/// <param name="spectrum"></param>
/// <param name="cpu"></param>
public ZX48(ZXSpectrum spectrum, Z80A cpu, ZXSpectrum.BorderType borderType, byte[] file)
{
Spectrum = spectrum;
CPU = cpu;
ReInitMemory();
ULADevice = new ULA48(this);
InitScreenConfig(borderType);
InitScreen();
ResetULACycle();
BuzzerDevice = new Buzzer(this);
BuzzerDevice.Init(44100, UlaFrameCycleCount);
KeyboardDevice = new Keyboard48(this);
KempstonDevice = new KempstonJoystick(this);
TapeProvider = new DefaultTapeProvider(file);
TapeDevice = new Tape(TapeProvider);
TapeDevice.Init(this);
}
#endregion
}
}