BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES
J.D. Purcell 206ea9887b Text savestate fixes. 2016-12-14 18:35:03 -05:00
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Boards Text savestate fixes. 2016-12-14 18:35:03 -05:00
Docs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
FDS adjust FDS audio 2016-09-11 15:14:32 -04:00
APU.cs Revert previous per console test 2016-10-11 09:10:27 -04:00
INESPPUViewable.cs make INESPPUViewable an IEmulatorService 2015-01-23 21:46:23 +00:00
NES.BoardSystem.cs VS security in gamedb 2016-10-31 09:58:13 -04:00
NES.Core.cs Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed() 2016-12-14 12:42:15 -06:00
NES.IDebuggable.cs NEShawk - break up into separate files 2015-01-15 19:19:43 +00:00
NES.IDriveLight.cs NEShawk - break up into separate files 2015-01-15 19:19:43 +00:00
NES.IInputPollable.cs IInputPollable - Now with tabs instead of spaces. 2016-01-26 11:46:52 +01:00
NES.IMemoryDomains.cs Fix NES memory domains 2016-07-16 16:13:50 -04:00
NES.INESPPUViewable.cs NES - remove a bit more partial class as namespace abuse 2015-01-17 21:02:59 +00:00
NES.ISaveRam.cs NES - remove a bit more partial class as namespace abuse 2015-01-17 21:02:59 +00:00
NES.ISettable.cs NESHawk - fix a slight typo, this changes nothing about the core just makes a file more clear 2016-12-03 11:17:44 -06:00
NES.IStatable.cs Remove NES _iskeyboard - This is implemented (although not well tested) already 2016-10-31 17:40:47 -04:00
NES.cs NESHawk - add IsFDS flag and use it in NesSchema instead of a check for BoardName == "FDS" 2016-12-13 15:24:53 -06:00
NES.iNES.cs For iNES v2, attempt to detect pal/ntsc region from header 2015-08-25 16:19:50 -04:00
NESControllers.cs Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed() 2016-12-14 12:42:15 -06:00
NSFFormat.cs neshawk - rough sketch of NSF player. basically functional for some games 2015-03-11 09:46:27 +00:00
PPU.cs fix lightfun more better by masking out the unwanted bits from xbuf 2016-12-07 22:26:30 -06:00
PPU.regs.cs Add security for VS top gun 2016-11-05 21:23:07 -04:00
PPU.run.cs Add files via upload 2016-10-23 20:50:06 -04:00
Palettes.cs VS Updates 2016-10-27 17:35:10 -04:00
Unif.cs fix unif loading of mapper names with junk in field beyond end of null termination. also made it utf-8 while i'm in there. 2015-08-17 16:30:35 -05:00