BizHawk/BizHawk.Emulation.Common/Base Implementations/MemoryDomain.cs

136 lines
4.0 KiB
C#

using System;
namespace BizHawk.Emulation.Common
{
/// <summary>
/// A memory region and the functionality to read/write from it
/// as required by the IMemoryDomains service.
/// </summary>
/// <seealso cref="IMemoryDomains" />
public abstract class MemoryDomain
{
public enum Endian { Big, Little, Unknown }
public string Name { get; protected set; }
public long Size { get; protected set; }
public int WordSize { get; protected set; }
public Endian EndianType { get; protected set; }
public bool Writable { get; protected set; }
public abstract byte PeekByte(long addr);
public abstract void PokeByte(long addr, byte val);
/// <summary>
/// creates a memorydomain that references a managed byte array
/// </summary>
/// <param name="writable">if false, writes will be ignored</param>
[Obsolete]
public static MemoryDomain FromByteArray(string name, Endian endian, byte[] data, bool writable = true, int wordSize = 1)
{
return new MemoryDomainByteArray(name, endian, data, writable, wordSize);
}
/// <summary>
/// create a memorydomain that references an unmanaged memory block
/// </summary>
/// <param name="data">must remain valid as long as the MemoryDomain exists!</param>
/// <param name="writable">if false, writes will be ignored</param>
[Obsolete]
public unsafe static MemoryDomain FromIntPtr(string name, long size, Endian endian, IntPtr data, bool writable = true, int wordSize = 1)
{
return new MemoryDomainIntPtr(name, endian, data, size, writable, wordSize);
}
/// <summary>
/// create a memorydomain that references an unmanaged memory block with 16 bit swaps
/// </summary>
/// <param name="data">must remain valid as long as the MemoryDomain exists!</param>
/// <param name="writable">if false, writes will be ignored</param>
[Obsolete]
public unsafe static MemoryDomain FromIntPtrSwap16(string name, long size, Endian endian, IntPtr data, bool writable = true)
{
return new MemoryDomainIntPtrSwap16(name, endian, data, size, writable);
}
public override string ToString()
{
return Name;
}
public virtual ushort PeekUshort(long addr, bool bigEndian)
{
Endian endian = bigEndian ? Endian.Big : Endian.Little;
switch (endian)
{
default:
case Endian.Big:
return (ushort)((PeekByte(addr) << 8) | (PeekByte(addr + 1)));
case Endian.Little:
return (ushort)((PeekByte(addr)) | (PeekByte(addr + 1) << 8));
}
}
public virtual uint PeekUint(long addr, bool bigEndian)
{
Endian endian = bigEndian ? Endian.Big : Endian.Little;
switch (endian)
{
default:
case Endian.Big:
return (uint)((PeekByte(addr) << 24)
| (PeekByte(addr + 1) << 16)
| (PeekByte(addr + 2) << 8)
| (PeekByte(addr + 3) << 0));
case Endian.Little:
return (uint)((PeekByte(addr) << 0)
| (PeekByte(addr + 1) << 8)
| (PeekByte(addr + 2) << 16)
| (PeekByte(addr + 3) << 24));
}
}
public virtual void PokeUshort(long addr, ushort val, bool bigEndian)
{
Endian endian = bigEndian ? Endian.Big : Endian.Little;
switch (endian)
{
default:
case Endian.Big:
PokeByte(addr + 0, (byte)(val >> 8));
PokeByte(addr + 1, (byte)(val));
break;
case Endian.Little:
PokeByte(addr + 0, (byte)(val));
PokeByte(addr + 1, (byte)(val >> 8));
break;
}
}
public virtual void PokeUint(long addr, uint val, bool bigEndian)
{
Endian endian = bigEndian ? Endian.Big : Endian.Little;
switch (endian)
{
default:
case Endian.Big:
PokeByte(addr + 0, (byte)(val >> 24));
PokeByte(addr + 1, (byte)(val >> 16));
PokeByte(addr + 2, (byte)(val >> 8));
PokeByte(addr + 3, (byte)(val));
break;
case Endian.Little:
PokeByte(addr + 0, (byte)(val));
PokeByte(addr + 1, (byte)(val >> 8));
PokeByte(addr + 2, (byte)(val >> 16));
PokeByte(addr + 3, (byte)(val >> 24));
break;
}
}
}
}