![]() Any existing gamepad mappings are so, so very totally screwed. |
||
---|---|---|
.. | ||
ControllerBinding.cs | ||
GamePad.cs | ||
GamePad360.cs | ||
Input.cs | ||
Keyboard.cs |
![]() Any existing gamepad mappings are so, so very totally screwed. |
||
---|---|---|
.. | ||
ControllerBinding.cs | ||
GamePad.cs | ||
GamePad360.cs | ||
Input.cs | ||
Keyboard.cs |