BizHawk/libsnes/bsnes
zeromus 9a778a55fe snes-add a bunch of complicated libsnes communication code. not sure whether it helps. need to gather data. 2012-12-27 07:59:19 +00:00
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base bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
gameboy switch snes core back to external process. more refined this time. support use of performance core. 2012-12-25 20:36:04 +00:00
libco change libco to use an msvc-compiled dll so that it doesnt get wrecked whenever the .net GC process suspends a thread in a coroutine. cant figure out how to get that same code working compiled by mingw32. 2012-09-09 19:02:13 +00:00
nall switch snes core back to external process. more refined this time. support use of performance core. 2012-12-25 20:36:04 +00:00
snes snes-fix savestate bug in performance core 2012-12-26 22:27:26 +00:00
target-libsnes snes-add a bunch of complicated libsnes communication code. not sure whether it helps. need to gather data. 2012-12-27 07:59:19 +00:00
Makefile snes-support 64bit bsnes builds. this isnt tested yet since i dont have a 64bit system atm, but most of the infrastructure is there 2012-12-26 20:25:06 +00:00