BizHawk/BizHawk.Emulation.Cores/Consoles/Sony/PSX
adelikat 3192cc70ae slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship 2017-04-26 19:09:00 -05:00
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Octoshock.IDebuggable.cs add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
Octoshock.IDisassemblable.cs setup psx tracer because why not 2016-08-21 21:19:48 +03:00
Octoshock.ITraceable.cs Fix mixed line endings. 2017-04-15 15:53:02 -04:00
Octoshock.cs slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship 2017-04-26 19:09:00 -05:00
OctoshockDll.cs psx: support negcon (c# side) 2017-04-25 22:59:46 -05:00
OctoshockFIOConfig.cs psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release. 2015-10-03 17:27:52 -05:00
PSF.cs fix loading PSF with no tags 2015-07-25 18:01:38 -05:00