BizHawk/BizHawk.Emulation.Cores/Consoles/Sega/gpgx64
adelikat 17fe836926 Emulation.Common - misc cleanups in Base Implementations 2017-04-27 08:24:21 -05:00
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GPGX.ICodeDataLogger.cs Make an interface for CodeDataLog, and move CodeDataLog to Base Implementations 2016-12-16 11:33:02 -06:00
GPGX.IDebuggable.cs add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
GPGX.IDisassembler.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
GPGX.IDriveLight.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
GPGX.IEmulator.cs slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship 2017-04-26 19:09:00 -05:00
GPGX.IInputPollable.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
GPGX.IMemoryDomains.cs oops 2017-04-24 13:56:42 -05:00
GPGX.ISaveRam.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
GPGX.ISettable.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
GPGX.ISoundProvider.cs Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
GPGX.IStatable.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
GPGX.ITraceable.cs Emulation.Common - misc cleanups in Base Implementations 2017-04-27 08:24:21 -05:00
GPGX.IVideoProvider.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
GPGX.cs Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
GPGXControlConverter.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
GenDbgHlp.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
LibGPGX.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00