42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
// Meteor - A Nintendo Gameboy Advance emulator
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// Copyright (C) 2009-2011 Philippe Daouadi
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef __CPU_GLOBALS_H__
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#define __CPU_GLOBALS_H__
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#undef R
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#define R(reg) m_st.r[reg]
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#undef CPU
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#define CPU (*this)
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#undef CPSR
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#undef SPSR
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#undef FLAG_Z
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#undef FLAG_N
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#undef FLAG_C
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#undef FLAG_V
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#undef FLAG_T
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#define CPSR (m_st.cpsr.dw)
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#define SPSR (m_st.spsr.dw)
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#define FLAG_Z (m_st.icpsr.f_zero)
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#define FLAG_N (m_st.icpsr.f_sign)
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#define FLAG_C (m_st.icpsr.f_carry)
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#define FLAG_V (m_st.icpsr.f_overflow)
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#define FLAG_T (m_st.icpsr.thumb)
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#endif
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