31 lines
600 B
C#
31 lines
600 B
C#
using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Nintendo.NES
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{
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public partial class NES : IInputPollable
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{
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public int LagCount
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{
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get { return _lagcount; }
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set { _lagcount = value; }
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}
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public bool IsLagFrame
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{
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get { return islag; }
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set { islag = value; }
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}
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public IInputCallbackSystem InputCallbacks
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{
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get { return _inputCallbacks; }
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}
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private int _lagcount;
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private bool lagged = true;
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private bool islag = false;
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private readonly InputCallbackSystem _inputCallbacks = new InputCallbackSystem();
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}
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}
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