BizHawk/BizHawk.Emulation.Cores/Consoles
adelikat 271193251c PSX - user friendly display names for controller types 2015-02-01 14:08:43 +00:00
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Atari A7800 - oops, fix a bug in pokebyte when I merged ram1 and ram2 into the ram domain 2015-01-27 23:08:06 +00:00
Coleco Colecovision - implement the disassembler and memory read/write/execute callbacks 2015-01-24 21:08:20 +00:00
Intellivision refactor IVideoProvider into a service. uses in mainform and friends are still hacky 2015-01-14 22:37:37 +00:00
Nintendo add 65816 disassembler.. not tested very well tho 2015-01-26 00:20:01 +00:00
PC Engine PCE - sort out 16 bit vs 21 bit buses, and remove an InvalidOperationException in the disassembler 2015-01-24 15:45:37 +00:00
Sega do read/writes in the z80 core itself, refactor sms and ti83 to not use them on their end of the callback, fixes sms only having read/write callbacks on a few mappers 2015-01-24 20:57:37 +00:00
Sony PSX - user friendly display names for controller types 2015-02-01 14:08:43 +00:00
WonderSwan Refactor IMemoryDomains and MemoryDomains to have setters for MainMemory and SystemBus, so a core can customize instead of using a one size fits all assumption. Remove constructor that sets main memory and refactor accordingly 2015-01-24 16:02:28 +00:00