283 lines
12 KiB
XML
283 lines
12 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>..\output64\</OutputPath>
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<DefineConstants>TRACE;DEBUG;WINDOWS</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DebugType>full</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<CodeAnalysisLogFile>..\output\MultiHawk.exe.CodeAnalysisLog.xml</CodeAnalysisLogFile>
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<CodeAnalysisUseTypeNameInSuppression>true</CodeAnalysisUseTypeNameInSuppression>
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<CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSetDirectories>;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets</CodeAnalysisRuleSetDirectories>
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<CodeAnalysisRuleDirectories>;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules</CodeAnalysisRuleDirectories>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
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<OutputPath>..\output64\</OutputPath>
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<DefineConstants>TRACE;WINDOWS</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<CodeAnalysisLogFile>..\output\MultiHawk.exe.CodeAnalysisLog.xml</CodeAnalysisLogFile>
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<CodeAnalysisUseTypeNameInSuppression>true</CodeAnalysisUseTypeNameInSuppression>
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<CodeAnalysisModuleSuppressionsFile>GlobalSuppressions.cs</CodeAnalysisModuleSuppressionsFile>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSetDirectories>;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\\Rule Sets</CodeAnalysisRuleSetDirectories>
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<CodeAnalysisIgnoreBuiltInRuleSets>true</CodeAnalysisIgnoreBuiltInRuleSets>
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<CodeAnalysisRuleDirectories>;C:\Program Files (x86)\Microsoft Visual Studio 10.0\Team Tools\Static Analysis Tools\FxCop\\Rules</CodeAnalysisRuleDirectories>
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<CodeAnalysisIgnoreBuiltInRules>true</CodeAnalysisIgnoreBuiltInRules>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<ProjectGuid>{B95649F5-A0AE-41EB-B62B-578A2AFF5E18}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>BizHawk.Client.MultiHawk</RootNamespace>
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<AssemblyName>MultiHawk</AssemblyName>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\output\</OutputPath>
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<DefineConstants>TRACE;DEBUG;WINDOWS</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\output\</OutputPath>
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<DefineConstants>TRACE;WINDOWS</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Microsoft.VisualBasic" />
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<Reference Include="Newtonsoft.Json, Version=4.5.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\References\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="OpenTK">
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<HintPath>..\References\OpenTK.dll</HintPath>
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</Reference>
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<Reference Include="SlimDX, Version=4.0.13.43, Culture=neutral, PublicKeyToken=b1b0c32fd1ffe4f9, processorArchitecture=AMD64">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\References\$(Platform)\SlimDX.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="movie\PlayMovie.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="movie\PlayMovie.Designer.cs">
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<DependentUpon>PlayMovie.cs</DependentUpon>
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</Compile>
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<Compile Include="movie\RecordMovie.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="movie\RecordMovie.Designer.cs">
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<DependentUpon>RecordMovie.cs</DependentUpon>
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</Compile>
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<Compile Include="DisplayManager\DisplayManager.cs" />
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<Compile Include="EmulatorWindow.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="EmulatorWindow.Designer.cs">
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<DependentUpon>EmulatorWindow.cs</DependentUpon>
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</Compile>
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<Compile Include="GlobalWin.cs" />
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<Compile Include="InputManager.cs" />
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<Compile Include="Input\GamePad.cs" />
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<Compile Include="Input\Input.cs" />
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<Compile Include="Input\Keyboard.cs" />
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<Compile Include="Mainform.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Mainform.Designer.cs">
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<DependentUpon>Mainform.cs</DependentUpon>
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</Compile>
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<Compile Include="PresentationPanel.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="EmulatorWindowList.cs" />
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<Compile Include="Extensions\ToolExtensions.cs" />
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<EmbeddedResource Include="movie\PlayMovie.resx">
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<DependentUpon>PlayMovie.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="movie\RecordMovie.resx">
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<DependentUpon>RecordMovie.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="EmulatorWindow.resx">
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<DependentUpon>EmulatorWindow.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Mainform.resx">
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<DependentUpon>Mainform.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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</None>
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<Compile Include="Properties\Settings.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<None Include="Resources\courier16px.bmfc" />
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<None Include="Resources\courier16px.fnt" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\BizHawk.Client.Common\BizHawk.Client.Common.csproj">
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<Project>{24a0aa3c-b25f-4197-b23d-476d6462dba0}</Project>
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<Name>BizHawk.Client.Common</Name>
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</ProjectReference>
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<ProjectReference Include="..\BizHawk.Client.EmuHawk\BizHawk.Client.EmuHawk.csproj">
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<Project>{dd448b37-ba3f-4544-9754-5406e8094723}</Project>
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<Name>BizHawk.Client.EmuHawk</Name>
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</ProjectReference>
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<ProjectReference Include="..\BizHawk.Common\BizHawk.Common.csproj">
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<Project>{866f8d13-0678-4ff9-80a4-a3993fd4d8a3}</Project>
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<Name>BizHawk.Common</Name>
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</ProjectReference>
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<ProjectReference Include="..\BizHawk.Emulation.Common\BizHawk.Emulation.Common.csproj">
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<Project>{e1a23168-b571-411c-b360-2229e7225e0e}</Project>
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<Name>BizHawk.Emulation.Common</Name>
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</ProjectReference>
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<ProjectReference Include="..\BizHawk.Emulation.Cores\BizHawk.Emulation.Cores.csproj">
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<Project>{197d4314-8a9f-49ba-977d-54acefaeb6ba}</Project>
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<Name>BizHawk.Emulation.Cores</Name>
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</ProjectReference>
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<ProjectReference Include="..\BizHawk.Emulation.DiscSystem\BizHawk.Emulation.DiscSystem.csproj">
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<Project>{f51946ea-827f-4d82-b841-1f2f6d060312}</Project>
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<Name>BizHawk.Emulation.DiscSystem</Name>
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</ProjectReference>
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<ProjectReference Include="..\Bizware\BizHawk.Bizware.BizwareGL.GdiPlus\BizHawk.Bizware.BizwareGL.GdiPlus.csproj">
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<Project>{337ca23e-65e7-44e1-9411-97ee08bb8116}</Project>
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<Name>BizHawk.Bizware.BizwareGL.GdiPlus</Name>
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</ProjectReference>
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<ProjectReference Include="..\Bizware\BizHawk.Bizware.BizwareGL.OpenTK\BizHawk.Bizware.BizwareGL.OpenTK.csproj">
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<Project>{5160cfb1-5389-47c1-b7f6-8a0dc97641ee}</Project>
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<Name>BizHawk.Bizware.BizwareGL.OpenTK</Name>
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</ProjectReference>
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<ProjectReference Include="..\Bizware\BizHawk.Bizware.BizwareGL.SlimDX\BizHawk.Bizware.BizwareGL.SlimDX.csproj">
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<Project>{e6b436b1-a3cd-4c9a-8f76-5d7154726884}</Project>
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<Name>BizHawk.Bizware.BizwareGL.SlimDX</Name>
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</ProjectReference>
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<ProjectReference Include="..\Bizware\BizHawk.Bizware.BizwareGL\BizHawk.Bizware.BizwareGL.csproj">
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<Project>{9f84a0b2-861e-4ef4-b89b-5e2a3f38a465}</Project>
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<Name>BizHawk.Bizware.BizwareGL</Name>
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\courier16px_0.png" />
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<ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="images\SaveAs.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="images\restart.png" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |