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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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25e213f157
BizHawk
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BizHawk.Emulation
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Consoles
History
goyuken
25e213f157
libsnes sound is functioning. very quick, very dirty
2012-09-04 01:21:14 +00:00
..
Atari
Atari: Added an audio object to the TIA, including functions to run the 4 and 5 bit LFSRs. Also added some code for the first 4 audio modes, enough to generate samples for one of the audio channels.
2012-08-23 02:04:24 +00:00
Calculator
Add islag to savestates (now lagframe alert status updates when loading a state)
2012-07-30 14:42:52 +00:00
Coleco
Add islag to savestates (now lagframe alert status updates when loading a state)
2012-07-30 14:42:52 +00:00
GB
Add VirtualWidth to IVideoProvider and the (numerous) implementations. This is just phase 1, client needs to be updated to utilize this information, and some cores (especially PCE) should be updated in a more involved way to provide better TV emulation.
2012-06-25 02:50:34 +00:00
Gameboy
-Logging now uses a static StreamWriter instead of building the string and writing on destruction.
2012-07-22 18:40:28 +00:00
Intellivision
Move ICart.cs from directory/namespace for generic interfaces to Intellivision folder/namespace, as it is entirely Intellivision specific.
2012-09-03 00:45:30 +00:00
Nintendo
libsnes sound is functioning. very quick, very dirty
2012-09-04 01:21:14 +00:00
PC Engine
Add islag to savestates (now lagframe alert status updates when loading a state)
2012-07-30 14:42:52 +00:00
PSX
continuing cleanup.. sorry, this is like a month's worth of work
2012-02-24 20:42:11 +00:00
Sega
gen: Implement CRAM read, VSRAM read. Correct sprite coordinate masking, fixing games several games where sprites were missing.
2012-09-04 01:07:03 +00:00