BizHawk/libmupen64plus/mupen64plus-video-glide64/src/TexBuffer.cpp

636 lines
21 KiB
C++

/*
* Glide64 - Glide video plugin for Nintendo 64 emulators.
* Copyright (c) 2002 Dave2001
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* Licence along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA
*/
//****************************************************************
//
// Glide64 - Glide Plugin for Nintendo 64 emulators (tested mostly with Project64)
// Project started on December 29th, 2001
//
// To modify Glide64:
// * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me.
// * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all.
//
// Official Glide64 development channel: #Glide64 on EFnet
//
//****************************************************************
//
// Dec 2003 created by Gonetz
//
//****************************************************************
#define M64P_PLUGIN_PROTOTYPES 1
#include "m64p_types.h"
#include "m64p_plugin.h"
#include "m64p_config.h"
#include "m64p_vidext.h"
#include "rdp.h"
#include "TexBuffer.h"
#include "Gfx1.3.h"
#ifndef _WIN32
#include <string.h>
#endif // _WIN32
#define max(a,b) ((a) > (b) ? (a) : (b))
#define min(a,b) ((a) < (b) ? (a) : (b))
static HIRES_COLOR_IMAGE * AllocateTextureBuffer(COLOR_IMAGE & cimage)
{
HIRES_COLOR_IMAGE texbuf;
texbuf.addr = cimage.addr;
texbuf.end_addr = cimage.addr + cimage.width*cimage.height*cimage.size;
texbuf.width = cimage.width;
texbuf.height = cimage.height;
texbuf.format = (WORD)cimage.format;
texbuf.scr_width = min(cimage.width * rdp.scale_x, settings.scr_res_x);
float height = min(rdp.vi_height,cimage.height);
if (cimage.status == ci_copy_self || (cimage.status == ci_copy && cimage.width == rdp.frame_buffers[rdp.main_ci_index].width))
height = rdp.vi_height;
texbuf.scr_height = height * rdp.scale_y;
WORD max_size = max((WORD)texbuf.scr_width, (WORD)texbuf.scr_height);
if (max_size > max_tex_size) //texture size is too large
return 0;
DWORD tex_size;
//calculate LOD
switch ((max_size-1) >> 6)
{
case 0:
// ZIGGY : fixed (was GR_LOD_LOG2_128)
texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_64;
tex_size = 64;
break;
case 1:
texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_128;
tex_size = 128;
break;
case 2:
case 3:
texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_256;
tex_size = 256;
break;
case 4:
case 5:
case 6:
case 7:
texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_512;
tex_size = 512;
break;
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
case 14:
case 15:
texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_1024;
tex_size = 1024;
break;
default:
texbuf.info.smallLodLog2 = texbuf.info.largeLodLog2 = GR_LOD_LOG2_2048;
tex_size = 2048;
}
//calculate aspect
if (texbuf.scr_width >= texbuf.scr_height)
{
if ((texbuf.scr_width/texbuf.scr_height) >= 2)
{
texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_2x1;
texbuf.tex_width = tex_size;
texbuf.tex_height = tex_size >> 1;
}
else
{
texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
texbuf.tex_width = texbuf.tex_height = tex_size;
}
}
else
{
if ((texbuf.scr_height/texbuf.scr_width) >= 2)
{
texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_1x2;
texbuf.tex_width = tex_size >> 1;
texbuf.tex_height = tex_size;
}
else
{
texbuf.info.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
texbuf.tex_width = texbuf.tex_height = tex_size;
}
}
if ((cimage.format != 0))// && (cimage.width <= 64))
texbuf.info.format = GR_TEXFMT_ALPHA_INTENSITY_88;
else
texbuf.info.format = GR_TEXFMT_RGB_565;
float lr_u = 256.0f * texbuf.scr_width / (float)tex_size;// + 1.0f;
float lr_v = 256.0f * texbuf.scr_height / (float)tex_size;// + 1.0f;
texbuf.tile = 0;
texbuf.tile_uls = 0;
texbuf.tile_ult = 0;
texbuf.u_shift = 0;
texbuf.v_shift = 0;
texbuf.drawn = FALSE;
texbuf.clear = FALSE;
texbuf.info.data = NULL;
texbuf.u_scale = lr_u / (float)(texbuf.width);
texbuf.v_scale = lr_v / (float)(texbuf.height);
FRDP("\nAllocateTextureBuffer. width: %d, height: %d, scr_width: %f, scr_height: %f, vi_width: %f, vi_height:%f, scale_x: %f, scale_y: %f, lr_u: %f, lr_v: %f, u_scale: %f, v_scale: %f\n", texbuf.width, texbuf.height, texbuf.scr_width, texbuf.scr_height, rdp.vi_width, rdp.vi_height, rdp.scale_x, rdp.scale_y, lr_u, lr_v, texbuf.u_scale, texbuf.v_scale);
DWORD required = grTexCalcMemRequired(texbuf.info.smallLodLog2, texbuf.info.largeLodLog2,
texbuf.info.aspectRatioLog2, texbuf.info.format);
//find free space
for (int i = 0; i < num_tmu; i++)
{
DWORD available = 0;
DWORD top = 0;
if (rdp.texbufs[i].count)
{
HIRES_COLOR_IMAGE & t = rdp.texbufs[i].images[rdp.texbufs[i].count - 1];
if (rdp.read_whole_frame)
{
if ((cimage.status == ci_aux) && (rdp.cur_tex_buf == i))
{
top = /*rdp.texbufs[i].begin + */t.tex_addr + t.tex_width * (int)(t.scr_height+1) * 2;
if (rdp.texbufs[i].end - top < required)
return 0;
}
else
top = rdp.texbufs[i].end;
}
else
top = /*rdp.texbufs[i].begin + */t.tex_addr + t.tex_width * t.tex_height * 2;
available = rdp.texbufs[i].end - top;
}
else
{
available = rdp.texbufs[i].end - rdp.texbufs[i].begin;
top = rdp.texbufs[i].begin;
}
//printf("i %d count %d end %gMb avail %gMb req %gMb\n", i, rdp.texbufs[i].count, rdp.texbufs[i].end/1024.0f/1024, available/1024.0f/1024, required/1024.0f/1024);
if (available >= required)
{
rdp.texbufs[i].count++;
rdp.texbufs[i].clear_allowed = FALSE;
texbuf.tex_addr = top;
rdp.cur_tex_buf = i;
// ZIGGY strange fix
texbuf.tmu = rdp.texbufs[i].tmu;
rdp.texbufs[i].images[rdp.texbufs[i].count - 1] = texbuf;
return &(rdp.texbufs[i].images[rdp.texbufs[i].count - 1]);
}
}
//not found. keep recently accessed bank, clear second one
if (!rdp.texbufs[rdp.cur_tex_buf^1].clear_allowed) { //can't clear => can't allocate
WriteLog(M64MSG_WARNING, "Can't allocate texture buffer\n");
return 0;
}
rdp.cur_tex_buf ^= 1;
rdp.texbufs[rdp.cur_tex_buf].count = 1;
rdp.texbufs[rdp.cur_tex_buf].clear_allowed = FALSE;
// ZIGGY strange fix
texbuf.tmu = rdp.texbufs[rdp.cur_tex_buf].tmu;
texbuf.tex_addr = rdp.texbufs[rdp.cur_tex_buf].begin;
rdp.texbufs[rdp.cur_tex_buf].images[0] = texbuf;
return &(rdp.texbufs[rdp.cur_tex_buf].images[0]);
}
BOOL OpenTextureBuffer(COLOR_IMAGE & cimage)
{
FRDP("OpenTextureBuffer. cur_tex_buf: %d, addr: %08lx, width: %d, height: %d", rdp.cur_tex_buf, cimage.addr, cimage.width, cimage.height);
if (!fullscreen) return FALSE;
BOOL found = FALSE, search = TRUE;
HIRES_COLOR_IMAGE *texbuf = 0;
DWORD addr = cimage.addr;
DWORD end_addr = addr + cimage.width*cimage.height*cimage.size;
if (rdp.motionblur)
{
if (cimage.format != 0)
return FALSE;
search = FALSE;
}
if (rdp.read_whole_frame)
{
if (settings.PM) //motion blur effects in Paper Mario
{
rdp.cur_tex_buf = rdp.acc_tex_buf;
FRDP("read_whole_frame. last allocated bank: %d\n", rdp.acc_tex_buf);
}
else
{
if (!rdp.texbufs[0].clear_allowed || !rdp.texbufs[1].clear_allowed)
{
if (cimage.status == ci_main)
{
texbuf = &(rdp.texbufs[rdp.cur_tex_buf].images[0]);
found = TRUE;
}
else
{
for (int t = 0; (t < rdp.texbufs[rdp.cur_tex_buf].count) && !found; t++)
{
texbuf = &(rdp.texbufs[rdp.cur_tex_buf].images[t]);
if (addr == texbuf->addr && cimage.width == texbuf->width)
{
texbuf->drawn = FALSE;
found = TRUE;
}
}
}
}
search = FALSE;
}
}
if (search)
{
for (int i = 0; (i < num_tmu) && !found; i++)
{
for (int j = 0; (j < rdp.texbufs[i].count) && !found; j++)
{
texbuf = &(rdp.texbufs[i].images[j]);
if (addr == texbuf->addr && cimage.width == texbuf->width)
{
//texbuf->height = cimage.height;
//texbuf->end_addr = end_addr;
texbuf->drawn = FALSE;
texbuf->format = (WORD)cimage.format;
if ((cimage.format != 0))
texbuf->info.format = GR_TEXFMT_ALPHA_INTENSITY_88;
else
texbuf->info.format = GR_TEXFMT_RGB_565;
found = TRUE;
rdp.cur_tex_buf = i;
rdp.texbufs[i].clear_allowed = FALSE;
}
else //check intersection
{
if (!((end_addr <= texbuf->addr) || (addr >= texbuf->end_addr))) //intersected, remove
{
grTextureBufferExt( texbuf->tmu, texbuf->tex_addr, texbuf->info.smallLodLog2, texbuf->info.largeLodLog2,
texbuf->info.aspectRatioLog2, texbuf->info.format, GR_MIPMAPLEVELMASK_BOTH );
grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT );
grDepthMask (FXFALSE);
grBufferClear (0, 0, 0xFFFF);
grDepthMask (FXTRUE);
grRenderBuffer( GR_BUFFER_BACKBUFFER );
rdp.texbufs[i].count--;
if (j < rdp.texbufs[i].count)
memcpy(&(rdp.texbufs[i].images[j]), &(rdp.texbufs[i].images[j+1]), sizeof(HIRES_COLOR_IMAGE)*(rdp.texbufs[i].count-j));
}
}
}
}
}
if (!found)
{
RDP (" not found");
texbuf = AllocateTextureBuffer(cimage);
}
else
{
RDP (" found");
}
if (!texbuf)
{
RDP(" KO\n");
return FALSE;
}
rdp.acc_tex_buf = rdp.cur_tex_buf;
rdp.cur_image = texbuf;
grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT );
//printf("texadr %gMb\n", rdp.cur_image->tex_addr/1024.0f/1024);
grTextureBufferExt( rdp.cur_image->tmu, rdp.cur_image->tex_addr, rdp.cur_image->info.smallLodLog2, rdp.cur_image->info.largeLodLog2,
rdp.cur_image->info.aspectRatioLog2, rdp.cur_image->info.format, GR_MIPMAPLEVELMASK_BOTH );
///*
if (rdp.cur_image->clear && settings.fb_hires_buf_clear && cimage.changed)
{
rdp.cur_image->clear = FALSE;
grDepthMask (FXFALSE);
grBufferClear (0, 0, 0xFFFF);
grDepthMask (FXTRUE);
}
//*/
// memset(gfx.RDRAM+cimage.addr, 0, cimage.width*cimage.height*cimage.size);
FRDP(" texaddr: %08lx, tex_width: %d, tex_height: %d, cur_tex_buf: %d, texformat: %d, motionblur: %d\n", rdp.cur_image->tex_addr, rdp.cur_image->tex_width, rdp.cur_image->tex_height, rdp.cur_tex_buf, rdp.cur_image->info.format, rdp.motionblur);
return TRUE;
}
static GrTextureFormat_t TexBufSetupCombiner(BOOL force_rgb = FALSE)
{
grColorCombine( GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE,
GR_COMBINE_LOCAL_NONE,
GR_COMBINE_OTHER_TEXTURE,
FXFALSE);
grAlphaCombine (GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE,
GR_COMBINE_LOCAL_NONE,
GR_COMBINE_OTHER_TEXTURE,
FXFALSE);
grAlphaBlendFunction (GR_BLEND_ONE, // use alpha compare, but not T0 alpha
GR_BLEND_ZERO,
GR_BLEND_ONE,
GR_BLEND_ZERO);
grClipWindow (0, 0, settings.scr_res_x, settings.scr_res_y);
grDepthBufferFunction (GR_CMP_ALWAYS);
grDepthMask (FXFALSE);
grCullMode (GR_CULL_DISABLE);
grFogMode (GR_FOG_DISABLE);
GrTextureFormat_t buf_format = (rdp.hires_tex) ? rdp.hires_tex->info.format : GR_TEXFMT_RGB_565;
GrCombineFunction_t color_source = GR_COMBINE_FUNCTION_LOCAL;
if (!force_rgb && rdp.black_ci_index > 0 && rdp.black_ci_index <= rdp.copy_ci_index)
{
color_source = GR_COMBINE_FUNCTION_LOCAL_ALPHA;
buf_format = GR_TEXFMT_ALPHA_INTENSITY_88;
}
if (rdp.hires_tex->tmu == GR_TMU0)
{
grTexCombine( GR_TMU1,
GR_COMBINE_FUNCTION_NONE,
GR_COMBINE_FACTOR_NONE,
GR_COMBINE_FUNCTION_NONE,
GR_COMBINE_FACTOR_NONE,
FXFALSE,
FXFALSE );
grTexCombine( GR_TMU0,
color_source,
GR_COMBINE_FACTOR_NONE,
GR_COMBINE_FUNCTION_ZERO,
GR_COMBINE_FACTOR_NONE,
FXFALSE,
FXTRUE );
}
else
{
grTexCombine( GR_TMU1,
color_source,
GR_COMBINE_FACTOR_NONE,
GR_COMBINE_FUNCTION_ZERO,
GR_COMBINE_FACTOR_NONE,
FXFALSE,
FXTRUE );
grTexCombine( GR_TMU0,
GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE,
GR_COMBINE_FUNCTION_SCALE_OTHER,
GR_COMBINE_FACTOR_ONE,
FXFALSE,
FXFALSE );
}
return buf_format;
}
BOOL CloseTextureBuffer(BOOL draw)
{
if (!fullscreen || !rdp.cur_image)
{
RDP("CloseTextureBuffer KO\n");
return FALSE;
}
grRenderBuffer( GR_BUFFER_BACKBUFFER );
if (!draw)
{
RDP("CloseTextureBuffer no draw, OK\n");
rdp.cur_image = 0;
return TRUE;
}
rdp.hires_tex = rdp.cur_image;
rdp.cur_image = 0;
GrTextureFormat_t buf_format = rdp.hires_tex->info.format;
rdp.hires_tex->info.format = TexBufSetupCombiner();
float ul_x = 0.0f;
float ul_y = 0.0f;
float ul_u = 0.0f;
float ul_v = 0.0f;
float lr_x = (float)rdp.hires_tex->scr_width;
float lr_y = (float)rdp.hires_tex->scr_height;
float lr_u = rdp.hires_tex->u_scale * (float)(rdp.hires_tex->width);//255.0f - (1024 - settings.res_x)*0.25f;
float lr_v = rdp.hires_tex->v_scale * (float)(rdp.hires_tex->height);//255.0f - (1024 - settings.res_y)*0.25f;
FRDP("lr_x: %f, lr_y: %f, lr_u: %f, lr_v: %f\n", lr_x, lr_y, lr_u, lr_v);
// Make the vertices
VERTEX v[4] = {
{ ul_x, ul_y, 1, 1, ul_u, ul_v, ul_u, ul_v },
{ lr_x, ul_y, 1, 1, lr_u, ul_v, lr_u, ul_v },
{ ul_x, lr_y, 1, 1, ul_u, lr_v, ul_u, lr_v },
{ lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v } };
ConvertCoordsConvert (v, 4);
grTexSource( rdp.hires_tex->tmu, rdp.hires_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.hires_tex->info) );
grDrawTriangle (&v[0], &v[2], &v[1]);
grDrawTriangle (&v[2], &v[3], &v[1]);
rdp.hires_tex->info.format = buf_format;
rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
if (settings.fog && (rdp.flags & FOG_ENABLED))
{
grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
}
RDP("CloseTextureBuffer draw, OK\n");
rdp.hires_tex = 0;
return TRUE;
}
BOOL CopyTextureBuffer(COLOR_IMAGE & fb_from, COLOR_IMAGE & fb_to)
{
if (!fullscreen)
return FALSE;
RDP("CopyTextureBuffer. ");
if (rdp.cur_image)
{
if (rdp.cur_image->addr == fb_to.addr)
return CloseTextureBuffer(TRUE);
rdp.hires_tex = rdp.cur_image;
}
else if (!FindTextureBuffer(fb_from.addr, (WORD)fb_from.width))
{
RDP("Can't find 'from' buffer.\n");
return FALSE;
}
if (!OpenTextureBuffer(fb_to))
{
RDP("Can't open new buffer.\n");
return CloseTextureBuffer(TRUE);
}
GrTextureFormat_t buf_format = rdp.hires_tex->info.format;
rdp.hires_tex->info.format = GR_TEXFMT_RGB_565;
TexBufSetupCombiner(TRUE);
float ul_x = 0.0f;
float ul_y = 0.0f;
float lr_x = (float)rdp.hires_tex->scr_width;
float lr_y = (float)rdp.hires_tex->scr_height;
float lr_u = rdp.hires_tex->u_scale * (float)(rdp.hires_tex->width);//255.0f - (1024 - settings.res_x)*0.25f;
float lr_v = rdp.hires_tex->v_scale * (float)(rdp.hires_tex->height);//255.0f - (1024 - settings.res_y)*0.25f;
FRDP("lr_x: %f, lr_y: %f\n", lr_x, lr_y);
// Make the vertices
VERTEX v[4] = {
{ ul_x, ul_y, 1, 1, 0, 0, 0, 0 },
{ lr_x, ul_y, 1, 1, lr_u, 0, lr_u, 0},
{ ul_x, lr_y, 1, 1, 0, lr_v, 0, lr_v},
{ lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v} };
ConvertCoordsConvert (v, 4);
grTexSource( rdp.hires_tex->tmu, rdp.hires_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.hires_tex->info) );
grDrawTriangle (&v[0], &v[2], &v[1]);
grDrawTriangle (&v[2], &v[3], &v[1]);
grRenderBuffer( GR_BUFFER_BACKBUFFER );
grDrawTriangle (&v[0], &v[2], &v[1]);
grDrawTriangle (&v[2], &v[3], &v[1]);
rdp.hires_tex->info.format = buf_format;
rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
if (settings.fog && (rdp.flags & FOG_ENABLED))
grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
RDP("CopyTextureBuffer draw, OK\n");
rdp.hires_tex = 0;
rdp.cur_image = 0;
return TRUE;
}
BOOL SwapTextureBuffer()
{
if (!fullscreen || !rdp.hires_tex)
return FALSE;
RDP("SwapTextureBuffer.");
HIRES_COLOR_IMAGE * texbuf = AllocateTextureBuffer(rdp.frame_buffers[rdp.main_ci_index]);
if (!texbuf)
{
RDP(" failed!\n");
return FALSE;
}
TexBufSetupCombiner();
float ul_x = 0.0f;
float ul_y = 0.0f;
float lr_x = (float)rdp.hires_tex->scr_width;
float lr_y = (float)rdp.hires_tex->scr_height;
float lr_u = rdp.hires_tex->u_scale * (float)(rdp.hires_tex->width);//255.0f - (1024 - settings.res_x)*0.25f;
float lr_v = rdp.hires_tex->v_scale * (float)(rdp.hires_tex->height);//255.0f - (1024 - settings.res_y)*0.25f;
// Make the vertices
VERTEX v[4] = {
{ ul_x, ul_y, 1, 1, 0, 0, 0, 0 },
{ lr_x, ul_y, 1, 1, lr_u, 0, lr_u, 0},
{ ul_x, lr_y, 1, 1, 0, lr_v, 0, lr_v},
{ lr_x, lr_y, 1, 1, lr_u, lr_v, lr_u, lr_v} };
int tex = rdp.tex;
rdp.tex = 1;
ConvertCoordsConvert (v, 4);
rdp.tex = tex;
grTexSource( rdp.hires_tex->tmu, rdp.hires_tex->tex_addr, GR_MIPMAPLEVELMASK_BOTH, &(rdp.hires_tex->info) );
texbuf->tile_uls = rdp.hires_tex->tile_uls;
texbuf->tile_ult = rdp.hires_tex->tile_ult;
texbuf->v_shift = rdp.hires_tex->v_shift;
rdp.cur_image = texbuf;
grRenderBuffer( GR_BUFFER_TEXTUREBUFFER_EXT );
grSstOrigin(GR_ORIGIN_UPPER_LEFT);
grTextureBufferExt( rdp.cur_image->tmu, rdp.cur_image->tex_addr, rdp.cur_image->info.smallLodLog2, rdp.cur_image->info.largeLodLog2,
rdp.cur_image->info.aspectRatioLog2, rdp.cur_image->info.format, GR_MIPMAPLEVELMASK_BOTH );
grDrawTriangle (&v[0], &v[2], &v[1]);
grDrawTriangle (&v[2], &v[3], &v[1]);
rdp.texbufs[rdp.hires_tex->tmu].clear_allowed = TRUE;
rdp.texbufs[rdp.hires_tex->tmu].count = 0;
rdp.hires_tex = rdp.cur_image;
rdp.cur_image = 0;
grRenderBuffer( GR_BUFFER_BACKBUFFER );
rdp.update |= UPDATE_ZBUF_ENABLED | UPDATE_COMBINE | UPDATE_TEXTURE | UPDATE_ALPHA_COMPARE;
if (settings.fog && (rdp.flags & FOG_ENABLED))
{
grFogMode (GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT);
}
RDP("SwapTextureBuffer draw, OK\n");
return TRUE;
}
BOOL FindTextureBuffer(DWORD addr, WORD width)
{
if (rdp.skip_drawing)
return FALSE;
FRDP("FindTextureBuffer. addr: %08lx, width: %d, scale_x: %f\n", addr, width, rdp.scale_x);
BOOL found = FALSE;
DWORD shift = 0;
for (int i = 0; i < num_tmu && !found; i++)
{
BYTE index = rdp.cur_tex_buf^i;
for (int j = 0; j < rdp.texbufs[index].count && !found; j++)
{
rdp.hires_tex = &(rdp.texbufs[index].images[j]);
if(addr >= rdp.hires_tex->addr && addr < rdp.hires_tex->end_addr)// && rdp.timg.format == 0)
{
if (width == 1 || rdp.hires_tex->width == width)
{
shift = addr - rdp.hires_tex->addr;
if (!rdp.motionblur)
rdp.cur_tex_buf = index;
found = TRUE;
// FRDP("FindTextureBuffer, found in TMU%d buffer: %d\n", rdp.hires_tex->tmu, j);
}
else //new texture is loaded into this place, texture buffer is not valid anymore
{
rdp.texbufs[index].count--;
if (j < rdp.texbufs[index].count)
memcpy(&(rdp.texbufs[index].images[j]), &(rdp.texbufs[index].images[j+1]), sizeof(HIRES_COLOR_IMAGE)*(rdp.texbufs[index].count-j));
}
}
}
}
if (found)
{
rdp.hires_tex->tile_uls = 0;
rdp.hires_tex->tile_ult = 0;
if (shift > 0)
{
shift >>= 1;
rdp.hires_tex->v_shift = shift / rdp.hires_tex->width;
rdp.hires_tex->u_shift = shift % rdp.hires_tex->width;
}
else
{
rdp.hires_tex->v_shift = 0;
rdp.hires_tex->u_shift = 0;
}
/*
if (rdp.timg.format == 0) //RGB
rdp.hires_tex->info.format = GR_TEXFMT_RGB_565;
else //IA
rdp.hires_tex->info.format = GR_TEXFMT_ALPHA_INTENSITY_88;
*/
FRDP("FindTextureBuffer, found, v_shift: %d, format: %d\n", rdp.hires_tex->v_shift, rdp.hires_tex->info.format);
return TRUE;
}
rdp.hires_tex = 0;
RDP("FindTextureBuffer, not found\n");
return FALSE;
}