BizHawk/BizHawk.MultiClient/tools/NES/SpriteViewer.cs

90 lines
2.1 KiB
C#

using System.Drawing;
using System.Windows.Forms;
using System.IO;
using System.Drawing.Imaging;
namespace BizHawk.MultiClient
{
public sealed class SpriteViewer : Control
{
public Bitmap sprites;
private readonly Size pSize;
public SpriteViewer()
{
SetStyle(ControlStyles.SupportsTransparentBackColor, true);
pSize = new Size(256, 96);
sprites = new Bitmap(pSize.Width, pSize.Height);
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
SetStyle(ControlStyles.UserPaint, true);
SetStyle(ControlStyles.DoubleBuffer, true);
Size = pSize;
BackColor = Color.Transparent;
Paint += SpriteViewer_Paint;
}
private void Display(Graphics g)
{
unchecked
{
g.DrawImage(sprites, 1, 1);
}
}
private void SpriteViewer_Paint(object sender, PaintEventArgs e)
{
Display(e.Graphics);
}
public void Screenshot()
{
var sfd = new SaveFileDialog
{
FileName = PathManager.FilesystemSafeName(Global.Game) + "-Sprites",
InitialDirectory = PathManager.MakeAbsolutePath(Global.Config.PathEntries["NES", "Screenshots"].Path, "NES"),
Filter = "PNG (*.png)|*.png|Bitmap (*.bmp)|*.bmp|All Files|*.*",
RestoreDirectory = true
};
Global.Sound.StopSound();
var result = sfd.ShowDialog();
Global.Sound.StartSound();
if (result != DialogResult.OK)
return;
var file = new FileInfo(sfd.FileName);
Bitmap b = new Bitmap(Width, Height);
Rectangle rect = new Rectangle(new Point(0, 0), Size);
DrawToBitmap(b, rect);
ImageFormat i;
string extension = file.Extension.ToUpper();
switch (extension)
{
default:
case ".PNG":
i = ImageFormat.Png;
break;
case ".BMP":
i = ImageFormat.Bmp;
break;
}
b.Save(file.FullName, i);
}
public void ScreenshotToClipboard()
{
Bitmap b = new Bitmap(Width, Height);
Rectangle rect = new Rectangle(new Point(0, 0), Size);
DrawToBitmap(b, rect);
using (var img = b)
{
Clipboard.SetImage(img);
}
}
}
}