BizHawk/libsnes/bsnes
zeromus aaf06d76d3 snesgfxdebugger-add BG scroll regs 2012-12-03 18:59:08 +00:00
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base bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
gameboy bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
libco change libco to use an msvc-compiled dll so that it doesnt get wrecked whenever the .net GC process suspends a thread in a coroutine. cant figure out how to get that same code working compiled by mingw32. 2012-09-09 19:02:13 +00:00
nall libsnes-gain the ability to serialize const arrays: useful for emitting comments in savestates, which is helpful for debugging. note to self: add a serializer for bools which transforms to 0 or 1 2012-12-01 08:28:46 +00:00
snes snesgfxdebugger-add BG scroll regs 2012-12-03 18:59:08 +00:00
target-libsnes snesgfxdebugger-add BG scroll regs 2012-12-03 18:59:08 +00:00
Makefile change libco to use an msvc-compiled dll so that it doesnt get wrecked whenever the .net GC process suspends a thread in a coroutine. cant figure out how to get that same code working compiled by mingw32. 2012-09-09 19:02:13 +00:00