BizHawk/BizHawk.Client.EmuHawk/DisplayManager
adelikat b80b367831 refactor IMovie to expose the movie mode, and make extension methods that do IsPlaying type logic. This way there can be direct checks, and more variety of methods without cluttering the interface 2019-12-21 16:34:29 -06:00
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Filters Improve logging in shader compilation (resolves #1748) 2019-12-03 03:03:38 +10:00
DisplayManager.cs DisplayManager cleanups 2019-12-21 12:33:45 -06:00
DisplaySurface.cs Remove empty docs 2019-06-06 16:41:10 +10:00
FilterManager.cs Use string interpolation 2019-03-19 00:06:37 +10:00
OSDManager.cs refactor IMovie to expose the movie mode, and make extension methods that do IsPlaying type logic. This way there can be direct checks, and more variety of methods without cluttering the interface 2019-12-21 16:34:29 -06:00
RenderTargetFrugalizer.cs Remove some duplicate/unused code in MultiHawk. 2017-04-09 21:47:59 -04:00
SwappableBitmapBufferSet.cs massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
SwappableDisplaySurfaceSet.cs fix bug with lua console wrecking mainform rendering; fix clear button in lua console to actually work 2014-05-01 07:10:07 +00:00
TextureFrugalizer.cs MultiHawk - removing more stuff 2015-03-09 21:06:40 +00:00