BizHawk/libsnes/bsnes
goyuken 276b00fb35 snes: unify color generation for debugger and core. include 3 alternate implications: r3809, r3808, and hypothetical snes9x. nothing ui hooked up yet 2012-11-16 21:29:23 +00:00
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base bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
gameboy bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
libco change libco to use an msvc-compiled dll so that it doesnt get wrecked whenever the .net GC process suspends a thread in a coroutine. cant figure out how to get that same code working compiled by mingw32. 2012-09-09 19:02:13 +00:00
nall bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think. 2012-09-04 00:20:36 +00:00
snes snes-support user override backdrop color 2012-10-17 18:39:44 +00:00
target-libsnes snes: unify color generation for debugger and core. include 3 alternate implications: r3809, r3808, and hypothetical snes9x. nothing ui hooked up yet 2012-11-16 21:29:23 +00:00
Makefile change libco to use an msvc-compiled dll so that it doesnt get wrecked whenever the .net GC process suspends a thread in a coroutine. cant figure out how to get that same code working compiled by mingw32. 2012-09-09 19:02:13 +00:00