BizHawk/BizHawk.Emulation.Cores/Consoles/PC Engine/PCEngine.IDebuggable.cs

49 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.PCEngine
{
public sealed partial class PCEngine : IDebuggable
{
public IDictionary<string, RegisterValue> GetCpuFlagsAndRegisters()
{
return new Dictionary<string, RegisterValue>
{
{ "A", Cpu.A },
{ "X", Cpu.X },
{ "Y", Cpu.Y },
{ "PC", Cpu.PC },
{ "S", Cpu.S },
{ "MPR-0", Cpu.MPR[0] },
{ "MPR-1", Cpu.MPR[1] },
{ "MPR-2", Cpu.MPR[2] },
{ "MPR-3", Cpu.MPR[3] },
{ "MPR-4", Cpu.MPR[4] },
{ "MPR-5", Cpu.MPR[5] },
{ "MPR-6", Cpu.MPR[6] },
{ "MPR-7", Cpu.MPR[7] }
};
}
[FeatureNotImplemented]
public void SetCpuRegister(string register, int value)
{
throw new NotImplementedException();
}
public IMemoryCallbackSystem MemoryCallbacks { get; private set; }
public bool CanStep(StepType type) { return false; }
[FeatureNotImplemented]
public void Step(StepType type) { throw new NotImplementedException(); }
public int TotalExecutedCycles
{
get { return (int)Cpu.TotalExecutedCycles; }
}
}
}