![]() These numbers are derived from the 2010 whitepaper: NTSC's 4*(315/88 MHz) is doubled to give the master clock rate, which is then divided by 1820 cycles per line and 262 lines per (progressive) frame. --------- Co-authored-by: Morilli <35152647+Morilli@users.noreply.github.com> |
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Gameboy/Palettes | ||
Lua | ||
NES/Palettes | ||
Shaders | ||
dll | ||
gamedb | ||
overlay | ||
EmuHawkMono.sh | ||
defctrl.json |