141 lines
2.5 KiB
Plaintext
141 lines
2.5 KiB
Plaintext
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Hardware scaling+rotation
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All Japan Female Pro Wrestling
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Crazy zoom effects in the intro.
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Anime Freak FX Vol. 1
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Staff List text special effects.
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Anime Freak FX Vol. 2
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Crazy zoom effects in the intro.
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Anime Freak FX Vol. 3
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Staff List text special effects.
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Chip Chan Kick
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Name entry screen.
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Cutey Honey FX
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Map zoomin/zoomout.
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Der Langrisser FX
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Progress/Map(?) when starting a new scenario.
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First Kiss Monogatari
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Billboard current-day transition screen.
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Kishin Douji Zenki Vajura Fight FX
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Screen blorping after defeating Marubasu. Outside level where you fight the
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possessed frog for effects on one of the backgrounds. (Other places too???)
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Kokuu Hyouryuu Nirgends
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While flying.
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Konpeki no Kantai
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Overhead map screen.
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Last Imperial Prince
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Title screen is flipped into place.
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Lunatic Dawn
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Map screen.
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Megami Paradise II
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Area transitions.
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Miraculum
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Title screen, and in the air ship.
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Return to Zork
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Background scaling.
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Super Power League FX
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Baseball field.
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Tonari no Princess Rolfee
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Scene transitions(sometimes).
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Tyoushin Heiki Zeroigar
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Second stage boss.
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256 color VDC mode
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Angelique Tenkuu no Requim
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Angelique Special 2
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Chip Chan Kick
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Cybertech Custom screen, cutscenes.
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Ojousama Sousamou
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Tokimeki Card Paradise
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---------------
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Back cellophane
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---------------
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Last Imperial Prince
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Screen darkening during dialogue, and upper/lower screen greenish tint bug afterwards...uses a non-black CCR value!
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Lunatic Dawn
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Background fadeouts.
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PCE Fan Special CDROM Vol 2
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Fadeouts and fadeins.
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Sotsuguyou 2
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Fadeouts and fadeins.
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Team Innocent
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Background fadeins.
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------------------------------------------------
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Bitstring Hardware I/O Map Mirrors in Memory Map
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------------------------------------------------
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Boundary Gate
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Super Power League FX
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----------------------------------
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KING BG mode/microprogram mismatch
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----------------------------------
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Megami Paradise II
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Tonari no Princess Rolfee
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KING BG0 Subscreen
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Angelique Special
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Overhead map(probably a coding error on the game developers' part, but it's still
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used to the extent that if it's not emulated, the map won't show).
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----------
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BIOS Notes
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CD+G Playback
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Pausing/unpausing playback when playing a CD+G disc will cause corruption of the CD+G graphics.
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Using the scan forward/reverse when playing a CD+G disc will cause massive corruption of the CD+G graphics.
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