BizHawk/waterbox/pcfx/notes/GAME_NOTES

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Hardware scaling+rotation
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All Japan Female Pro Wrestling
Crazy zoom effects in the intro.
Anime Freak FX Vol. 1
Staff List text special effects.
Anime Freak FX Vol. 2
Crazy zoom effects in the intro.
Anime Freak FX Vol. 3
Staff List text special effects.
Chip Chan Kick
Name entry screen.
Cutey Honey FX
Map zoomin/zoomout.
Der Langrisser FX
Progress/Map(?) when starting a new scenario.
First Kiss Monogatari
Billboard current-day transition screen.
Kishin Douji Zenki Vajura Fight FX
Screen blorping after defeating Marubasu. Outside level where you fight the
possessed frog for effects on one of the backgrounds. (Other places too???)
Kokuu Hyouryuu Nirgends
While flying.
Konpeki no Kantai
Overhead map screen.
Last Imperial Prince
Title screen is flipped into place.
Lunatic Dawn
Map screen.
Megami Paradise II
Area transitions.
Miraculum
Title screen, and in the air ship.
Return to Zork
Background scaling.
Super Power League FX
Baseball field.
Tonari no Princess Rolfee
Scene transitions(sometimes).
Tyoushin Heiki Zeroigar
Second stage boss.
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256 color VDC mode
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Angelique Tenkuu no Requim
Angelique Special 2
Chip Chan Kick
Cybertech Custom screen, cutscenes.
Ojousama Sousamou
Tokimeki Card Paradise
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Back cellophane
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Last Imperial Prince
Screen darkening during dialogue, and upper/lower screen greenish tint bug afterwards...uses a non-black CCR value!
Lunatic Dawn
Background fadeouts.
PCE Fan Special CDROM Vol 2
Fadeouts and fadeins.
Sotsuguyou 2
Fadeouts and fadeins.
Team Innocent
Background fadeins.
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Bitstring Hardware I/O Map Mirrors in Memory Map
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Boundary Gate
Super Power League FX
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KING BG mode/microprogram mismatch
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Megami Paradise II
Tonari no Princess Rolfee
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KING BG0 Subscreen
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Angelique Special
Overhead map(probably a coding error on the game developers' part, but it's still
used to the extent that if it's not emulated, the map won't show).
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BIOS Notes
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CD+G Playback
Pausing/unpausing playback when playing a CD+G disc will cause corruption of the CD+G graphics.
Using the scan forward/reverse when playing a CD+G disc will cause massive corruption of the CD+G graphics.