BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/SubNESHawk/SubNESHawk.IDebuggable.cs

70 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Nintendo.SubNESHawk
{
public partial class SubNESHawk : IDebuggable
{
public IDictionary<string, RegisterValue> GetCpuFlagsAndRegisters()
{
return new Dictionary<string, RegisterValue>
{
["A"] = subnes.cpu.A,
["X"] = subnes.cpu.X,
["Y"] = subnes.cpu.Y,
["S"] = subnes.cpu.S,
["PC"] = subnes.cpu.PC,
["Flag C"] = subnes.cpu.FlagC,
["Flag Z"] = subnes.cpu.FlagZ,
["Flag I"] = subnes.cpu.FlagI,
["Flag D"] = subnes.cpu.FlagD,
["Flag B"] = subnes.cpu.FlagB,
["Flag V"] = subnes.cpu.FlagV,
["Flag N"] = subnes.cpu.FlagN,
["Flag T"] = subnes.cpu.FlagT
};
}
public void SetCpuRegister(string register, int value)
{
switch (register)
{
default:
throw new InvalidOperationException();
case "A":
subnes.cpu.A = (byte)value;
break;
case "X":
subnes.cpu.X = (byte)value;
break;
case "Y":
subnes.cpu.Y = (byte)value;
break;
case "S":
subnes.cpu.S = (byte)value;
break;
case "PC":
subnes.cpu.PC = (ushort)value;
break;
case "Flag I":
subnes.cpu.FlagI = value > 0;
break;
}
}
public bool CanStep(StepType type)
{
return false;
}
public IMemoryCallbackSystem MemoryCallbacks => subnes.MemoryCallbacks;
[FeatureNotImplemented]
public void Step(StepType type) { throw new NotImplementedException(); }
public long TotalExecutedCycles => subnes.cpu.TotalExecutedCycles;
}
}