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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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1dc33e074f
BizHawk
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BizHawk.Client.EmuHawk
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DisplayManager
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YoshiRulz
1d7b1b49ee
Improve logging in shader compilation (
resolves
#1748
)
2019-12-03 03:03:38 +10:00
..
BaseFilter.cs
add autoprescale concept. default it to on, since really I can't think of when you'd ever not want it, except in some very low-spec system scenarios. Add NOP concept to filter chain, potentially troublesome
2016-03-23 20:26:31 -05:00
Gui.cs
Revert "bad attempt at implementing user crop area"
2019-01-18 01:00:24 -05:00
Retro.cs
Improve logging in shader compilation (
resolves
#1748
)
2019-12-03 03:03:38 +10:00
Utils.cs
displaymanager - maybe, just maybe, successfully get rid of the need for 0xFF000000 in the VideoProvider buffers. Should enable some little speedups and cleanups of other code that had to add the 0xFF000000 alpha channel
2014-12-13 23:04:22 +00:00