163 lines
4.0 KiB
C++
163 lines
4.0 KiB
C++
// Meteor - A Nintendo Gameboy Advance emulator
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// Copyright (C) 2009-2011 Philippe Daouadi
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef __MEMORY_H__
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#define __MEMORY_H__
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#include "cartmem.hpp"
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//XXX
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#include "eeprom.hpp"
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#include <stdint.h>
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#include <string>
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#include <istream>
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#include <ostream>
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namespace AMeteor
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{
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class Memory
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{
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public :
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// in cycles
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static const uint32_t CART_SAVE_TIME = 16*1024*1024; // 1 second
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enum CartType
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{
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CTYPE_UNKNOWN,
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CTYPE_EEPROM512,
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CTYPE_EEPROM8192,
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CTYPE_FLASH64,
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CTYPE_FLASH128,
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CTYPE_SRAM
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};
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enum CartError
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{
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CERR_NO_ERROR,
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CERR_NOT_FOUND,
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CERR_FAIL
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};
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Memory ();
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~Memory ();
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uint8_t GetCartType () const
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{
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return m_carttype;
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}
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// erases cartridge memory
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void SetCartTypeFromSize (uint32_t size);
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void SetCartType (uint8_t type);
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//void SetCartFile (const char* filename)
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//{
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// m_cartfile = filename;
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//}
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void Reset (uint32_t params = ~0);
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void ClearWbram ();
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void ClearWcram ();
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void ClearPalette ();
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void ClearVram ();
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void ClearOam ();
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void SoftReset ();
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bool LoadBios (const char* filename);
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void LoadBios (const uint8_t* data, uint32_t size);
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void UnloadBios ()
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{
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if (m_brom)
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{
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delete [] m_brom;
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m_brom = NULL;
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}
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}
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bool LoadRom (const char* filename);
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void LoadRom (const uint8_t* data, uint32_t size);
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//CartError LoadCart ();
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bool LoadCart (const uint8_t* data, uint32_t size);
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bool SaveCart (uint8_t** data, uint32_t* size);
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void SaveCartDestroy(uint8_t* data);
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#ifdef __LIBRETRO__
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bool LoadCartInferred ();
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#endif
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bool HasCart () const
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{
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return m_cart;
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}
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void DeleteCart();
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bool HasBios () const
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{
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return m_brom;
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}
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uint8_t GetCycles16NoSeq (uint32_t add, uint32_t count);
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uint8_t GetCycles16Seq (uint32_t add, uint32_t count);
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uint8_t GetCycles32NoSeq (uint32_t add, uint32_t count);
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uint8_t GetCycles32Seq (uint32_t add, uint32_t count);
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void UpdateWaitStates (uint16_t waitcnt);
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uint8_t* GetRealAddress(uint32_t add, uint8_t size = 0);
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bool SaveState (std::ostream& stream);
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bool LoadState (std::istream& stream);
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uint8_t Peek8 (uint32_t add);
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// TODO make const members
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uint8_t Read8 (uint32_t add);
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uint16_t Read16 (uint32_t add);
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uint32_t Read32 (uint32_t add);
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void Write8 (uint32_t add, uint8_t val);
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void Write16 (uint32_t add, uint16_t val);
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void Write32 (uint32_t add, uint32_t val);
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void WriteEepromDma (uint32_t src, uint16_t size);
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//void ReadEepromDma (uint32_t dest, uint16_t size);
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void TimeEvent ();
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uint8_t* GetMemoryArea(int which);
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private :
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// times for a 8 or 16 bits access
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uint8_t m_memtime[0xF];
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// times for a sequential 8 or 16 bits access in GamePak ROM
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uint8_t m_memtimeseq[0x3];
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// General Internal Memory
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uint8_t* m_brom; // BIOS - System ROM
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uint8_t* m_wbram; // WRAM - On-board Work RAM
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uint8_t* m_wcram; // WRAM - In-chip Work RAM
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// Internal Display Memory
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uint8_t* m_pram; // BG/OBJ Palette RAM
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uint8_t* m_vram; // VRAM - Video RAM
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uint8_t* m_oram; // OAM - OBJ Attributes
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// External Memory (Game Pak)
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uint8_t* m_rom; // Game Pake ROM/FlashROM (max 32MB)
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uint8_t m_carttype;
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CartMem* m_cart;
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//std::string m_cartfile;
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uint8_t ReadCart (uint16_t add);
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void WriteCart (uint16_t add, uint8_t val);
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};
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}
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#endif
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