BizHawk/libmeteor/include/ameteor/flash.hpp

64 lines
1.4 KiB
C++

// Meteor - A Nintendo Gameboy Advance emulator
// Copyright (C) 2009-2011 Philippe Daouadi
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef __FLASH_H__
#define __FLASH_H__
#include "cartmem.hpp"
#include <stdint.h>
#include <istream>
#include <ostream>
namespace AMeteor
{
class Flash : public CartMem
{
public :
Flash (bool big);
void Reset ();
bool Load (std::istream& f);
bool Save (std::ostream& f);
uint8_t Read (uint16_t add);
bool Write (uint16_t add, uint8_t val);
bool SaveState (std::ostream& stream);
bool LoadState (std::istream& stream);
private :
uint8_t m_device_id;
uint8_t m_manufacturer_id;
enum State
{
NORMAL,
CMD1,
CMD2,
ID,
ERASE1,
ERASE2,
ERASE3,
WRITE
};
State m_state;
};
}
#endif