BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/BANDAI-FCG-1.cs

378 lines
9.4 KiB
C#

using BizHawk.Common;
using BizHawk.Common.NumberExtensions;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
/*
I'm breaking FCG boards into 7 main types:
[1] FCG-1, FCG-2: regs at 6000:7fff.
FCG-3: regs at 8000:ffff. one of the following at 6000:7fff:
[2] nothing
[3] seeprom (1kbit)
[4] seeprom (2kbit)
[5] sram (8kbyte) (SEE SIZE NOTES BELOW)
[6] Datach Joint ROM System: daughterboard setup (DON'T KNOW MUCH ABOUT THIS)
[7] Non-existant zombie board: regs are at 6000:ffff and 2kbit seeprom is present
iNES #16 refers to [7], which ends up working correctly for most [1], [2], or [4] games.
iNES #153 refers to [5], theoretically.
iNES #157 refers to [6], theoretically.
iNES #159 refers to [3], theoretically.
We try to emulate everything but [6] here.
Size notes:
chr regs are 8 bit wide and swap 1K at a time, for a max size of 256K chr, always rom.
prg reg is 4 bit wide and swaps 16K at a time, for a max size of 256K prg.
[5] is a special case; it has 8K of vram and uses some of the chr banking lines to handle 512K of prgrom.
I have no idea what [6] does.
Every real instance of [1], [2], [3], [4] had 128K or 256K of each of chr and prg.
*/
public sealed class BANDAI_FCG_1 : NES.NESBoardBase
{
//configuration
int prg_bank_mask_16k, chr_bank_mask_1k;
bool regs_prg_enable; // can the mapper regs be written to in 8000:ffff?
bool regs_wram_enable; // can the mapper regs be written to in 6000:7fff?
bool jump2 = false; // are we in special mode for the JUMP2 board?
bool vram = false; // is this a VRAM board? (also set to true for JUMP2)
//regenerable state
IntBuffer prg_banks_16k = new IntBuffer(2);
//state
int prg_reg_16k;
ByteBuffer regs = new ByteBuffer(8);
bool irq_enabled;
ushort irq_counter;
SEEPROM eprom;
public DatachBarcode reader;
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("prg_reg_16k", ref prg_reg_16k);
ser.Sync("regs", ref regs);
ser.Sync("irq_counter", ref irq_counter);
ser.Sync("irq_enabled", ref irq_enabled);
if (eprom != null)
eprom.SyncState(ser);
if (reader != null)
reader.SyncState(ser);
SyncPRG();
}
public override void Dispose()
{
base.Dispose();
regs.Dispose();
prg_banks_16k.Dispose();
}
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
// see notes above that explain some of this in more detail
case "BANDAI-FCG-1": // [1]
case "BANDAI-FCG-2": // [1]
case "IREM-FCG-1": // [1] (the extra glue logic is to connect the two chr roms, and doesn't affect emulation)
AssertPrg(128, 256); AssertChr(128, 256); AssertWram(0); AssertVram(0);
regs_prg_enable = false;
regs_wram_enable = true;
break;
case "BANDAI-LZ93D50": // [2]
AssertPrg(128, 256); AssertChr(128, 256); AssertWram(0); AssertVram(0);
regs_prg_enable = true;
regs_wram_enable = false;
break;
case "BANDAI-LZ93D50+24C01": // [3]
AssertPrg(128, 256); AssertChr(128, 256); AssertWram(0); AssertVram(0);
eprom = new SEEPROM(false);
regs_prg_enable = true;
regs_wram_enable = false;
break;
case "MAPPER159": // [3]
AssertPrg(128, 256); AssertChr(128, 256);
Cart.wram_size = 0;
regs_prg_enable = true;
regs_wram_enable = false;
eprom = new SEEPROM(false);
break;
case "BANDAI-LZ93D50+24C02": // [4]
AssertPrg(128, 256); AssertChr(128, 256); AssertWram(0); AssertVram(0);
eprom = new SEEPROM(true);
regs_prg_enable = true;
regs_wram_enable = false;
break;
case "MAPPER016": // [7]
if (Cart.prg_size > 256)
{
// you have two options:
// 1) assume prg > 256 => jump2 (aka mapper 153, type [5])
// this will break hypothetical prg oversize hacks
// 2) assume prg > 256 => oversize regular FCG
// this will break famicom 2 dumps without hash match,
// which are marked mapper016 usually
goto case "MAPPER153";
}
AssertPrg(128, 256); AssertChr(128, 256);
Cart.wram_size = 0;
regs_prg_enable = true;
regs_wram_enable = true;
eprom = new SEEPROM(true);
break;
case "MAPPER153": // [5]
AssertPrg(512);
AssertChr(0);
Cart.vram_size = 8;
Cart.wram_size = 8;
regs_prg_enable = true;
regs_wram_enable = false;
jump2 = true;
vram = true;
break;
case "BANDAI-JUMP2": // [5]
AssertPrg(512);
AssertChr(0);
AssertVram(8);
AssertWram(8);
regs_prg_enable = true;
regs_wram_enable = false;
jump2 = true;
vram = true;
break;
case "MAPPER157": // [6]
// incomplete
// bootgod doesn't have any of these recorded
AssertPrg(128, 256);
AssertChr(0);
Cart.vram_size = 8;
Cart.wram_size = 0;
regs_prg_enable = true;
regs_wram_enable = false;
// 24C02 is present on all boards
// some also have a 24C01 with SCK connected to reg ($8000-$8003).3
// (does that second seeprom use the same SDA and OE connections as the first? 99% yes, but not implemented)
eprom = new SEEPROM(true);
vram = true;
reader = new DatachBarcode();
break;
default:
return false;
}
prg_bank_mask_16k = (Cart.prg_size / 16) - 1;
chr_bank_mask_1k = Cart.chr_size - 1;
SetMirrorType(EMirrorType.Vertical);
prg_reg_16k = 0;
SyncPRG();
return true;
}
void SyncPRG()
{
prg_banks_16k[0] = prg_reg_16k & prg_bank_mask_16k;
prg_banks_16k[1] = 0xFF & prg_bank_mask_16k;
if (jump2)
{
if (regs[0].Bit(0))
{
prg_banks_16k[0] |= 0x10;
prg_banks_16k[1] |= 0x10;
}
else // wouldn't need this, except we aren't &=15 on the prg bank addresses
{
prg_banks_16k[0] &= 0x0f;
prg_banks_16k[1] &= 0x0f;
}
}
}
void WriteReg(int reg, byte value)
{
//Console.WriteLine("reg {0:X2} = {1:X2}", reg, value);
switch (reg)
{
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
regs[reg] = value;
if (jump2) // in jump2, chr regs are rewired to swap prg
SyncPRG();
break;
case 8:
//NES.LogLine("mapping PRG {0}", value);
prg_reg_16k = value;
SyncPRG();
break;
case 9:
switch (value & 3)
{
case 0: SetMirrorType(NES.NESBoardBase.EMirrorType.Vertical); break;
case 1: SetMirrorType(NES.NESBoardBase.EMirrorType.Horizontal); break;
case 2: SetMirrorType(NES.NESBoardBase.EMirrorType.OneScreenA); break;
case 3: SetMirrorType(NES.NESBoardBase.EMirrorType.OneScreenB); break;
}
break;
case 0xA:
irq_enabled = value.Bit(0);
// all write acknolwedge
IRQSignal = false;
break;
case 0xB:
irq_counter &= 0xFF00;
irq_counter |= value;
break;
case 0xC:
irq_counter &= 0x00FF;
irq_counter |= (ushort)(value << 8);
break;
case 0xD:
if (eprom != null)
eprom.WriteByte(value);
break;
}
}
public override void WriteWRAM(int addr, byte value)
{
//NES.LogLine("writewram {0:X4} = {1:X2}", addr, value);
if (regs_wram_enable)
{
addr &= 0xF;
WriteReg(addr, value);
}
else if (jump2)
{
WRAM[addr] = value;
}
}
public override void WritePRG(int addr, byte value)
{
//NES.LogLine("writeprg {0:X4} = {1:X2}", addr, value);
if (regs_prg_enable)
{
addr &= 0xF;
WriteReg(addr, value);
}
}
public override byte ReadWRAM(int addr)
{
// reading any addr in 6000:7fff returns a single bit from the eeprom
// in bit 4.
if (!jump2)
{
byte ret = (byte)(NES.DB & 0xef);
if (eprom != null && eprom.ReadBit(NES.DB.Bit(4)))
ret |= 0x10;
if (reader != null)
{
if (reader.GetOutput())
ret |= 0x08;
else
ret &= 0xf7;
}
return ret;
}
else
{
return WRAM[addr];
}
}
public override void ClockCPU()
{
if (irq_enabled)
{
irq_counter--;
if (irq_counter == 0x0000)
{
IRQSignal = true;
}
}
if (reader != null)
{
reader.Clock();
}
}
public override byte ReadPRG(int addr)
{
int bank_16k = addr >> 14;
int ofs = addr & ((1 << 14) - 1);
bank_16k = prg_banks_16k[bank_16k];
addr = (bank_16k << 14) | ofs;
return ROM[addr];
}
int CalcPPUAddress(int addr)
{
int bank_1k = addr >> 10;
int ofs = addr & ((1 << 10) - 1);
bank_1k = regs[bank_1k];
bank_1k &= chr_bank_mask_1k;
return (bank_1k << 10) | ofs;
}
public override byte ReadPPU(int addr)
{
if (addr < 0x2000)
{
if (vram)
return VRAM[addr];
else
return VROM[CalcPPUAddress(addr)];
}
else
{
return base.ReadPPU(addr);
}
}
public override void WritePPU(int addr, byte value)
{
if (addr < 0x2000)
{
if (vram)
VRAM[addr] = value;
}
else
{
base.WritePPU(addr, value);
}
}
public override byte[] SaveRam
{
get
{
if (eprom != null)
return eprom.GetSaveRAM();
else if (jump2)
{
return WRAM;
}
else
{
return null;
}
}
}
}
}