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Gameboy
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restore gb core to some semblance of working order, and hook up its debugger; and add the newer, improved Z80A (but not the Z80GB, ironically) disassembler
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2011-01-20 06:24:31 +00:00 |
Input
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minor refactoring of IController handling of control updates / frame tracking / movies
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2011-02-05 05:40:19 +00:00 |
Properties
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Sega Genesis controller image added to input config
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2011-01-29 19:06:34 +00:00 |
config
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Add Mute Frame Advance & Sound On/Off to sound config (neither option is currently hooked up)
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2011-02-15 20:18:12 +00:00 |
images
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Refactor Ram Poke by making a stand alone Ram Poke dialog, this will be able to be called from the main menu as well as any dialog
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2011-02-17 16:27:39 +00:00 |
output
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Misc code cleanup
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2011-02-16 04:45:59 +00:00 |
tools
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Ram Search - implement undo
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2011-02-19 20:29:07 +00:00 |
BizHawk.MultiClient.csproj
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Refactor Ram Poke by making a stand alone Ram Poke dialog, this will be able to be called from the main menu as well as any dialog
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2011-02-17 16:27:39 +00:00 |
Config.cs
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Ram Search - hooking up some windows stuff like saving window size position
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2011-02-18 19:53:41 +00:00 |
ConfigService.cs
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very crappy RecentFiles save/load to config
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2011-01-18 03:40:53 +00:00 |
Global.cs
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TI-83 emulator lol
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2011-01-18 10:28:10 +00:00 |
HawkFile.cs
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2011-01-11 02:55:51 +00:00 |
MainForm.Designer.cs
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Start Paused menu item
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2011-02-18 05:16:21 +00:00 |
MainForm.cs
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Ram Search UpdateValues() hooked up to GameTick() enjoy the awesome slowness!
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2011-02-19 02:38:27 +00:00 |
MainForm.resources
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2011-01-11 02:55:51 +00:00 |
MainForm.resx
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Make Bizhawk icon out of corphawk.jpg and add to main form!
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2011-02-16 15:09:53 +00:00 |
MruStack.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.Designer.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resources
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resx
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2011-01-11 02:55:51 +00:00 |
PlayMovie.Designer.cs
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
PlayMovie.cs
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
PlayMovie.resx
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
Program.cs
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2011-01-11 02:55:51 +00:00 |
RecentFiles.cs
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Another recentfiles bug - fix so that the last recent on the list is removed when the max count has been exceeded
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2011-01-18 04:03:46 +00:00 |
RecordMovie.Designer.cs
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
RecordMovie.cs
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
RecordMovie.resx
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Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
RenderPanel.cs
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Input Display for PCE
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2011-02-16 14:59:32 +00:00 |
Rewind.cs
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Make a DoFrameAdvance() function that will handle any per frame activities (such as updating dialogs), currently it still is called constantly instead of once per frame
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2011-02-15 21:40:08 +00:00 |
RomGame.cs
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add patch ability to gamedb
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2011-01-29 04:52:50 +00:00 |
ScreenSaver.cs
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2011-01-11 02:55:51 +00:00 |
Sound.cs
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better sound?
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2011-02-05 21:25:58 +00:00 |
Watch.cs
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Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item
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2011-01-21 18:37:53 +00:00 |