![]() binds (along with sensitivity, deadzone, flip customization) are not supported yet. to test out, try using the first two axes of dinput joystick #5 on N64 player #1 |
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.. | ||
Base Implementations | ||
CoreComms.cs | ||
IController.cs | ||
IEmulator.cs | ||
ISoundProvider.cs | ||
ISyncSoundProvider.cs | ||
IVideoProvider.cs |