BizHawk/BizHawk.Client.EmuHawk/Input
James Groom ca021d96cc Allow bizhawk to be built and run w/ MSBuild and Wine+Mono on GNU+Linux (#1237)
- Update to latest OpenTK, add input code from `mono-stable` branch
(kudos), and fix bugs arisen from version differences
- Move some functionality into Win-specific classes and add Wine+Mono
implementation where simple
- Add conditions to main loop so some things only run on Windows
2018-11-04 20:05:20 +03:00
..
GamePad.cs Small improvement to previous commit. 2017-04-08 12:40:31 -04:00
GamePad360.cs fix xpad triggers to actually be useful? I dont know if they ever were before. Triggers are like halfs of axes, but our whole input system isnt built to handle halfs of axes; so with this, I make them appear to be whole axes in a -1..1 range. 2018-05-03 15:02:24 -05:00
IPCKeyInput.cs fix error in IPCKeyInput 2015-08-14 19:10:55 -05:00
Input.cs Allow bizhawk to be built and run w/ MSBuild and Wine+Mono on GNU+Linux (#1237) 2018-11-04 20:05:20 +03:00
Keyboard.cs Make sure DirectInput objects are disposed properly. Also includes a better fix for thread safety issues (#722). 2017-04-08 11:49:04 -04:00
OTK_Gamepad.cs Allow bizhawk to be built and run w/ MSBuild and Wine+Mono on GNU+Linux (#1237) 2018-11-04 20:05:20 +03:00
OTK_Keyboard.cs Allow bizhawk to be built and run w/ MSBuild and Wine+Mono on GNU+Linux (#1237) 2018-11-04 20:05:20 +03:00