BizHawk/BizHawk.MultiClient/tools/Lua/Libraries
adelikat 18f0704a7c turn memory lua libraries into their own objects 2013-10-31 16:10:20 +00:00
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EmuLuaLibrary.Bit.cs a better way to set up lua libraries, including a proof of concept for callbacks (in this case passing in a method for logging to an output window, but there can be other applications as well) 2013-10-31 00:31:25 +00:00
EmuLuaLibrary.Client.cs a better way to set up lua libraries, including a proof of concept for callbacks (in this case passing in a method for logging to an output window, but there can be other applications as well) 2013-10-31 00:31:25 +00:00
EmuLuaLibrary.Common.cs Lua - Refactor bit library to be its own class, proof of concept for the remaining libraries 2013-10-29 13:52:59 +00:00
EmuLuaLibrary.Console.cs a better way to set up lua libraries, including a proof of concept for callbacks (in this case passing in a method for logging to an output window, but there can be other applications as well) 2013-10-31 00:31:25 +00:00
EmuLuaLibrary.Emu.cs Make some more lua libraries into their own objects 2013-10-29 16:03:06 +00:00
EmuLuaLibrary.Events.cs Lua - Refactor bit library to be its own class, proof of concept for the remaining libraries 2013-10-29 13:52:59 +00:00
EmuLuaLibrary.Forms.cs Make some more lua libraries into their own objects 2013-10-29 16:03:06 +00:00
EmuLuaLibrary.Gui.cs Make some more lua libraries into their own objects 2013-10-29 16:03:06 +00:00
EmuLuaLibrary.Input.cs Make some more lua libraries into their own objects 2013-10-31 13:07:42 +00:00
EmuLuaLibrary.Joypad.cs Make some more lua libraries into their own objects 2013-10-31 13:07:42 +00:00
EmuLuaLibrary.MainMemory.cs turn memory lua libraries into their own objects 2013-10-31 16:10:20 +00:00
EmuLuaLibrary.Memory.cs turn memory lua libraries into their own objects 2013-10-31 16:10:20 +00:00
EmuLuaLibrary.Movie.cs Make some more lua libraries into their own objects 2013-10-31 13:07:42 +00:00
EmuLuaLibrary.NES.cs a better way to set up lua libraries, including a proof of concept for callbacks (in this case passing in a method for logging to an output window, but there can be other applications as well) 2013-10-31 00:31:25 +00:00
EmuLuaLibrary.SNES.cs a better way to set up lua libraries, including a proof of concept for callbacks (in this case passing in a method for logging to an output window, but there can be other applications as well) 2013-10-31 00:31:25 +00:00
EmuLuaLibrary.Savestate.cs lua related code cleanup 2013-10-28 20:57:25 +00:00
EmuLuaLibrary.cs turn memory lua libraries into their own objects 2013-10-31 16:10:20 +00:00
LuaLibraryBase.cs a better way to set up lua libraries, including a proof of concept for callbacks (in this case passing in a method for logging to an output window, but there can be other applications as well) 2013-10-31 00:31:25 +00:00