BizHawk/BizHawk.Client.Common
adelikat b2c2de2064 lua related code cleanup 2013-10-28 20:57:25 +00:00
..
7z Remove some 7z Test files that are now no longer needed 2013-10-25 12:52:53 +00:00
Properties etc 2013-10-25 00:59:34 +00:00
config Client.Common code refactoring and some misc things to do 2013-10-27 17:47:54 +00:00
helpers etc 2013-10-25 00:59:34 +00:00
lua lua related code cleanup 2013-10-28 20:57:25 +00:00
movie Add Subtitle Form - fix bug where Y wasn't being saved. SubtitleList - refactor to inherit List<Subtitle> and extend with the 2 useful methods it has beyond basic List functionality. 2013-10-28 01:31:30 +00:00
tools Client.Common code refactoring and some misc things to do 2013-10-27 17:47:54 +00:00
BinarySaveStates.cs Client.Common code refactoring and some misc things to do 2013-10-27 17:47:54 +00:00
BizHawk.Client.Common.csproj Cleanup of Lua stuff - rename LuaImplementation to EmuLuaLibrary, broke all the lua library functions into separate files by library, move nested classes to their own files in client.common 2013-10-28 19:13:01 +00:00
ControllerBinding.cs tiny code cleanup, nothing useful here 2013-10-28 02:11:24 +00:00
CoreFileProvider.cs Client.Common code refactoring and some misc things to do 2013-10-27 17:47:54 +00:00
FirmwareManager.cs Client.Common code refactoring and some misc things to do 2013-10-27 17:47:54 +00:00
Global.cs Move stuff from GlobalWinF to Global 2013-10-27 16:26:37 +00:00
KeyTurbo.cs etc 2013-10-25 00:59:34 +00:00
PathManager.cs Client.Common code refactoring and some misc things to do 2013-10-27 17:47:54 +00:00
RecentFiles.cs etc 2013-10-25 00:59:34 +00:00
RomGame.cs move HawkFile to BizHawk.Common along with a small web of dependencies and then add "using BizHawk.Common" to 100 files 2013-10-27 22:07:40 +00:00
SavestateManager.cs reapply edits and cleanup 2013-10-27 07:54:00 +00:00
SevenZipSharpArchiveHandler.cs move HawkFile to BizHawk.Common along with a small web of dependencies and then add "using BizHawk.Common" to 100 files 2013-10-27 22:07:40 +00:00
XmlGame.cs move HawkFile to BizHawk.Common along with a small web of dependencies and then add "using BizHawk.Common" to 100 files 2013-10-27 22:07:40 +00:00