BizHawk/output
zeromus 4e673df06f psx - continue fiddling with framebuffer cropping mode 2015-08-02 15:37:04 -05:00
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Gameboy/Palettes Removed the & symbols from the Pallets and the Rockman & Forte.lua file. Replaced with and 2014-12-20 13:36:36 +00:00
Lua Super Castlevania IV collision viewer lua script 2015-07-28 08:57:35 -05:00
NES/Palettes load 512-entry palettes, but dont do anything with them yet 2014-08-14 15:52:25 +00:00
Shaders work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00
dll psx - continue fiddling with framebuffer cropping mode 2015-08-02 15:37:04 -05:00
gamedb add a bad PSX dump to gamedb. bad dump collection 0.000000000000001% complete. 2015-07-20 18:00:20 -05:00
7z.dll move output folder up one level 2013-11-03 14:06:46 +00:00
defctrl.json fix default controls for psx 2015-07-12 10:05:16 -04:00