BizHawk/BizHawk.Emulation.Cores/Consoles/PC Engine
adelikat 2de20e956b use Dictionary initializers instead of object initializers for various GetCpuFlagsAndRegisters() methods 2017-04-25 08:28:06 -05:00
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ADPCM.cs Spaces -> tabs. 2017-04-15 16:37:30 -04:00
Compat.txt Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
MemoryMap.Populous.cs PCE: some CDL stuff, not hooked up yet 2014-02-09 23:13:11 +00:00
MemoryMap.SF2.cs PCE CDL: fix for street fighter 2 and 384K games. arcade card still not supported 2014-02-10 02:47:23 +00:00
MemoryMap.SuperGrafx.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
MemoryMap.TurboCD.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
MemoryMap.cs PCE Icon for PCE tool dialogs 2014-04-13 00:09:16 +00:00
PCEngine.ArcadeCard.cs ditto for PCEngine core 2015-01-20 00:37:11 +00:00
PCEngine.ICodeDataLogger.cs Make an interface for CodeDataLog, and move CodeDataLog to Base Implementations 2016-12-16 11:33:02 -06:00
PCEngine.IDebuggable.cs use Dictionary initializers instead of object initializers for various GetCpuFlagsAndRegisters() methods 2017-04-25 08:28:06 -05:00
PCEngine.IDriveLight.cs PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
PCEngine.IEmulator.cs PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
PCEngine.IInputPollable.cs PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
PCEngine.IMemoryDomains.cs PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
PCEngine.ISaveRam.cs PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
PCEngine.ISettable.cs PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
PCEngine.IStatable.cs PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
PCEngine.Input.cs Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed() 2016-12-14 12:42:15 -06:00
PCEngine.TurboCD.cs ditto for PCEngine core 2015-01-20 00:37:11 +00:00
PCEngine.cs NullController - remove a bunch of methods that were originally part of IController but no longer are, and clean up the code a bit 2016-12-14 09:16:54 -06:00
ScsiCDBus.cs Move Sound component objects from Emulation.Common to Emulation.Cores so they live in the same assembly as the calling cores 2016-03-04 08:37:09 -05:00
VCE.cs PCE: convert states to Serializer implementation 2014-04-07 04:53:18 +00:00
VDC.Render.cs PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
VDC.cs Spaces -> tabs. 2017-04-15 16:37:30 -04:00
VPC.cs PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00