BizHawk/BizHawk.MultiClient
goyuken 149eeb5f33 saturn - support loading bios. note that at the moment, the bios filename isn't in the firmware configuratorthingy. this marks the first change made to the yabause core itself (excepting the yui.cpp that we added); changing memory.h so that block loads don't do unnecessary fseek() 2013-05-02 20:47:56 +00:00
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AVOut Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks 2013-04-14 23:56:45 +00:00
DisplayManager Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks 2013-04-14 23:56:45 +00:00
GBAtools More multiclient refactoring 2013-04-15 02:14:14 +00:00
GBtools dual gb: xml creator doohickey now works 2013-05-01 16:37:00 +00:00
GENtools Prevent more then one gg windows of the same console to be opened 2013-04-27 19:21:45 +00:00
Input More multiclient refactoring 2013-04-15 02:14:14 +00:00
NEStools Prevent more then one gg windows of the same console to be opened 2013-04-27 19:21:45 +00:00
PCEtools More multiclient refactoring 2013-04-15 02:14:14 +00:00
Properties Controller Config - add Intellivision controls 2012-12-22 02:34:08 +00:00
SMStools More multiclient refactoring 2013-04-15 02:14:14 +00:00
SNESTools Prevent more then one gg windows of the same console to be opened 2013-04-27 19:21:45 +00:00
TI83tools More multiclient refactoring 2013-04-15 02:14:14 +00:00
config Controller Config - add N64, todo: N64 controller image 2013-05-02 02:20:09 +00:00
images an image 2012-12-02 15:36:16 +00:00
movie saturn emulator. for the moment, try loading any unknown .cue file. when you do so, the saturn core will attempt to load "D:\encodes\saturnimages\Castlevania SOTN.iso" 2013-04-30 21:28:35 +00:00
output saturn - support loading bios. note that at the moment, the bios filename isn't in the firmware configuratorthingy. this marks the first change made to the yabause core itself (excepting the yui.cpp that we added); changing memory.h so that block loads don't do unnecessary fseek() 2013-05-02 20:47:56 +00:00
tools Start a new virtual pad, and update 2012 sln file with new files from past few commits 2013-04-28 13:56:29 +00:00
AboutBox.Designer.cs Replace the "Play" and "Record" messages for movies with Icons. 2012-04-16 21:04:00 +00:00
AboutBox.cs Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks 2013-04-14 23:56:45 +00:00
AboutBox.resx unofficial about box - Add a nifty close button 2012-03-28 23:43:15 +00:00
ArchiveChooser.Designer.cs fix archive chooser keyboard behaviour, and add a feature to deduct 16Bytes from the size if it looks like iNES 2012-10-17 00:07:28 +00:00
ArchiveChooser.cs More code cleanup 2013-04-16 00:19:31 +00:00
ArchiveChooser.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
BizBox.Designer.cs Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks 2013-04-14 23:56:45 +00:00
BizBox.cs Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks 2013-04-14 23:56:45 +00:00
BizBox.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
BizHawk.MultiClient.csproj dual gameboy: xml creator dialog thingy. not finished yet 2013-05-01 15:48:23 +00:00
BizHawk.MultiClient_v4.5.csproj Path Config - support n64, start saturn, also some code cleanup 2013-05-01 02:37:26 +00:00
Config.cs saturn - support loading bios. note that at the moment, the bios filename isn't in the firmware configuratorthingy. this marks the first change made to the yabause core itself (excepting the yui.cpp that we added); changing memory.h so that block loads don't do unnecessary fseek() 2013-05-02 20:47:56 +00:00
ConfigService.cs More code cleanup 2013-04-16 00:19:31 +00:00
ExternalCoreSupport.cs forgot an add 2011-07-24 07:00:54 +00:00
Global.cs N64 - hook up input for 4 controllers and autofire, still needs to be hooked to the core, and also needs to be added to controller config dialog 2013-05-02 01:54:44 +00:00
HawkFile.cs XMLGame: fix reboot core in the case of hawkfile embedded assets 2013-04-27 17:43:15 +00:00
HistoryCollection.cs More multiclient refactoring 2013-04-15 02:14:14 +00:00
LogConsole.cs More code cleanup 2013-04-16 00:19:31 +00:00
LogWindow.Designer.cs LogWindow: replace textbox with a virtuallistview. while it may leave some things to be desired, it's not slow as balls. a superior implementation would be creating a VirtualTextBox of some sort 2012-12-03 21:19:39 +00:00
LogWindow.cs More code cleanup 2013-04-16 00:19:31 +00:00
LogWindow.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
LuaImplementation.cs Added lua command client_xpos and client_ypos 2013-04-18 00:54:04 +00:00
LuaInterface.dll lua-fix crashes when scripts terminate 2012-07-10 19:40:35 +00:00
MainForm.Designer.cs dual gameboy: xml creator dialog thingy. not finished yet 2013-05-01 15:48:23 +00:00
MainForm.MenuItems.cs Gameboy/Game Gear Game Genie Decoder (still non-working code) 2013-04-24 20:41:23 +00:00
MainForm.Movie.cs More code cleanup 2013-04-16 00:19:31 +00:00
MainForm.cs saturn - support loading bios. note that at the moment, the bios filename isn't in the firmware configuratorthingy. this marks the first change made to the yabause core itself (excepting the yui.cpp that we added); changing memory.h so that block loads don't do unnecessary fseek() 2013-05-02 20:47:56 +00:00
MainForm.resources 2011-01-11 02:55:51 +00:00
MainForm.resx snes-some beginning steps on graphics debugging tools. nothing to see yet, move along 2012-09-06 08:32:25 +00:00
MruStack.cs More code cleanup 2013-04-16 00:19:31 +00:00
NameStateForm.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
NameStateForm.cs 2011-01-11 02:55:51 +00:00
NameStateForm.resources 2011-01-11 02:55:51 +00:00
NameStateForm.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
PlayMovie.Designer.cs Play Movie Dialog - fix time display of seconds, support ctrl+C on play movie list 2013-03-02 14:25:31 +00:00
PlayMovie.cs More multiclient refactoring 2013-04-15 02:14:14 +00:00
PlayMovie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
Program.cs More code cleanup 2013-04-16 00:19:31 +00:00
RecentFiles.cs More multiclient refactoring 2013-04-15 02:14:14 +00:00
RecordMovie.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
RecordMovie.cs More multiclient refactoring 2013-04-15 02:14:14 +00:00
RecordMovie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
RenderPanel.cs More code cleanup 2013-04-16 00:19:31 +00:00
Rewind.cs More code cleanup 2013-04-16 00:19:31 +00:00
RomGame.cs C64 - Pass in extension to the core 2012-11-01 17:56:48 +00:00
SavestateManager.cs More multiclient refactoring 2013-04-15 02:14:14 +00:00
ScreenSaver.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
Sound.cs More code cleanup 2013-04-16 00:19:31 +00:00
Throttle.cs More code cleanup 2013-04-16 00:19:31 +00:00
Watch.cs Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item 2011-01-21 18:37:53 +00:00
XmlGame.cs XMLGame: fix reboot core in the case of hawkfile embedded assets 2013-04-27 17:43:15 +00:00
lua51.dll try fixing lua "buffer overflow" stack corruption crash when GC occurs while calling a cfunction 2012-06-11 22:15:49 +00:00