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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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11a8a009c5
BizHawk
/
BizHawk.Emulation.Cores
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Consoles
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Nintendo
History
adelikat
f5cc38c9cd
AsInputPollable()
2014-12-05 00:59:00 +00:00
..
GBA
Move TraceHeader out of CoreComm and into ITracer and TraceBuffer
2014-12-05 00:10:48 +00:00
Gameboy
Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
2014-12-05 00:05:40 +00:00
N64
AsInputPollable()
2014-12-05 00:59:00 +00:00
NES
Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
2014-12-05 00:05:40 +00:00
QuickNES
Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
2014-12-05 00:05:40 +00:00
SNES
Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
2014-12-05 00:05:40 +00:00
SNES9X
Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept.
2014-12-04 03:38:30 +00:00