.. |
Api
|
HeaderKeys - CONSTANTSDONTNEEDTOBEALLCAPS
|
2020-03-01 16:36:47 -06:00 |
Properties
|
cleanup VersionInfo.cs a bit
|
2020-02-26 15:33:50 -06:00 |
cheats
|
misc cleanups in Client.Common
|
2020-03-01 15:49:48 -06:00 |
config
|
misc cleanups in Client.Common
|
2020-03-01 15:49:48 -06:00 |
input
|
Cleanup VirtualPadAnalogStick and use LUTs for polar conversion
|
2020-02-27 04:34:31 +00:00 |
inputAdapters
|
cleanups
|
2020-03-01 16:18:20 -06:00 |
lua
|
Fix typo in switch expression
|
2020-03-02 17:15:30 +10:00 |
miniz
|
Client.Common cleanups - mostly using higher language features
|
2020-02-22 12:29:12 -06:00 |
movie
|
HeaderKeys - CONSTANTSDONTNEEDTOBEALLCAPS
|
2020-03-01 16:36:47 -06:00 |
rewind
|
Move IEmulator extensions to the Emulation.Common namespace, the intent is that these are used and serve as built in functionality, so it's overly tedious to when most situations require both Common and an additional extensions namespace
|
2020-02-15 12:33:15 -06:00 |
tools
|
ToolBox.cs - replace serious of ifs with LINQ filters
|
2020-03-01 16:30:51 -06:00 |
AutofireController.cs
|
break off AutofireController class into its own file, rename ControllerBinding.cs to Controller.cs to match class name
|
2020-03-01 16:21:03 -06:00 |
BinarySaveStates.cs
|
remove StickyOrAdapter, and ISticky interface, they became vestigial at some point
|
2020-03-01 15:56:38 -06:00 |
BitmapBufferVideoProvider.cs
|
refactorer in chief moved VsyncNumerator from a corecomm field to an interface property and then made it throw invalid operation exceptions on types where it doesnt make sense because thats just what you have to do when you choose to use interfaces, but users dont know whether it makes sense to call that. so return 0 instead of throwing exceptions. (should fix crashes dumping AVI with OSD captured)
|
2017-07-01 17:18:55 -05:00 |
BizHawk.Client.Common.csproj
|
Reorganise *.props
|
2020-02-23 06:17:35 +10:00 |
BizHawk.Client.Common.csproj.DotSettings
|
Bump ReSharper analysis to C# 8.0
|
2019-10-31 03:30:00 +10:00 |
Controller.cs
|
break off AutofireController class into its own file, rename ControllerBinding.cs to Controller.cs to match class name
|
2020-03-01 16:21:03 -06:00 |
CoreFileProvider.cs
|
Improve exception docs in BizHawk.Client.Common
|
2020-01-02 21:51:27 +10:00 |
ExceptionClasses.cs
|
misc code cleanups in BizHawk.Client.Common
|
2017-04-14 14:59:01 -05:00 |
FilesystemFilter.cs
|
Unify helpers for generating file extension lists (for open/save)
|
2020-02-20 21:59:20 +00:00 |
FilesystemFilterSet.cs
|
Unify helpers for generating file extension lists (for open/save)
|
2020-02-20 21:59:20 +00:00 |
FirmwareManager.cs
|
Client.Common cleanups - mostly using higher language features
|
2020-02-22 12:29:12 -06:00 |
FrameworkFastZipWriter.cs
|
cleanups in Client.Common, mostly removing redundant parenthesis
|
2020-03-01 14:52:16 -06:00 |
FrameworkZipWriter.cs
|
properly use TasMovie.Session - fixes #1771
|
2020-01-12 10:55:15 -06:00 |
Global.cs
|
nothing to see here
|
2020-02-28 12:52:48 -06:00 |
IPS.cs
|
misc cleanups in Client.Common
|
2020-03-01 15:49:48 -06:00 |
IZipWriter.cs
|
misc code cleanups in BizHawk.Client.Common
|
2017-04-14 14:59:01 -05:00 |
IonicZipWriter.cs
|
Misc Client.Common cleanups
|
2017-05-09 07:22:56 -05:00 |
OpenAdvanced.cs
|
misc cleanups in Client.Common
|
2020-03-01 15:49:48 -06:00 |
PathManager.cs
|
misc cleanups in Client.Common
|
2020-03-01 15:49:48 -06:00 |
QuickBmpFile.cs
|
use expression body in various places
|
2020-02-25 15:14:14 -06:00 |
RecentFiles.cs
|
misc cleanups in Client.Common
|
2020-03-01 15:49:48 -06:00 |
RomGame.cs
|
Client.Common cleanups - mostly using higher language features
|
2020-02-22 12:29:12 -06:00 |
RomLoader.cs
|
Cleanup HawkFile (#1865)
|
2020-02-27 17:41:07 -06:00 |
SaveSlotManager.cs
|
Move IEmulator extensions to the Emulation.Common namespace, the intent is that these are used and serve as built in functionality, so it's overly tedious to when most situations require both Common and an additional extensions namespace
|
2020-02-15 12:33:15 -06:00 |
SavestateManager.cs
|
Move IEmulator extensions to the Emulation.Common namespace, the intent is that these are used and serve as built in functionality, so it's overly tedious to when most situations require both Common and an additional extensions namespace
|
2020-02-15 12:33:15 -06:00 |
SharpCompressArchiveFile.cs
|
Cleanup HawkFile (#1865)
|
2020-02-27 17:41:07 -06:00 |
SharpCompressDearchivalMethod.cs
|
Cleanup HawkFile (#1865)
|
2020-02-27 17:41:07 -06:00 |
SystemInfo.cs
|
Fix mismatching namespaces
|
2020-01-13 07:19:06 +10:00 |
XmlGame.cs
|
Cleanup HawkFile (#1865)
|
2020-02-27 17:41:07 -06:00 |