39 lines
623 B
C#
39 lines
623 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
|
|
using BizHawk.Emulation.Common;
|
|
|
|
namespace BizHawk.Emulation.Cores.Sony.PSX
|
|
{
|
|
public partial class Octoshock : IDisassemblable
|
|
{
|
|
public string Cpu
|
|
{
|
|
get { return "R3000A"; }
|
|
set { }
|
|
}
|
|
|
|
public IEnumerable<string> AvailableCpus
|
|
{
|
|
get
|
|
{
|
|
yield return "R3000A";
|
|
}
|
|
}
|
|
|
|
public string PCRegisterName
|
|
{
|
|
get { return "pc"; }
|
|
}
|
|
|
|
public string Disassemble(MemoryDomain m, uint addr, out int length)
|
|
{
|
|
length = 4;
|
|
//var result = OctoshockDll.shock_Util_DisassembleMIPS();
|
|
return "";
|
|
}
|
|
}
|
|
}
|