BizHawk/BizHawk.Emulation.Cores/Computers/Commodore64/Cartridge/Mapper002B.cs

82 lines
1.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Computers.Commodore64.Cartridge
{
// Prophet 64 cartridge. Because we can.
// 32 banks of 8KB.
// DFxx = status register, xxABBBBB. A=enable cart, B=bank
// Thanks to VICE team for the info: http://vice-emu.sourceforge.net/vice_15.html
internal class Mapper002B : CartridgeDevice
{
private readonly int[] _rom;
private int _romOffset;
private bool _romEnabled;
public Mapper002B(IList<int> newAddresses, IList<int> newBanks, IList<int[]> newData)
{
pinExRom = false;
pinGame = true;
_rom = new int[0x40000];
Array.Copy(newData.First(), _rom, 0x2000);
pinGame = true;
for (var i = 0; i < newData.Count; i++)
{
if (newAddresses[i] == 0x8000)
{
Array.Copy(newData[i], 0, _rom, newBanks[i] * 0x2000, 0x2000);
}
}
}
protected override void SyncStateInternal(Serializer ser)
{
ser.Sync("RomOffset", ref _romOffset);
ser.Sync("RomEnabled", ref _romEnabled);
}
public override void HardReset()
{
_romEnabled = true;
_romOffset = 0;
}
public override int Peek8000(int addr)
{
return _romOffset | (addr & 0x1FFF);
}
public override int PeekDF00(int addr)
{
// For debugging only. The processor does not see this.
return ((_romOffset >> 13) & 0x1F) | (_romEnabled ? 0x20 : 0x00);
}
public override void PokeDF00(int addr, int val)
{
_romOffset = (val & 0x1F) << 13;
_romEnabled = (val & 0x20) != 0;
}
public override int Read8000(int addr)
{
return _romOffset | (addr & 0x1FFF);
}
public override int ReadDF00(int addr)
{
return 0x00;
}
public override void WriteDF00(int addr, int val)
{
_romOffset = (val & 0x1F) << 13;
_romEnabled = (val & 0x20) != 0;
}
}
}